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   Author  Topic: Fighter Class Discussion  (Read 3813 times)
Epic
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Re: Fighter Class Discussion
« Reply #40 on: 01/26/04 at 03:12:05 »
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I have a fairly good fighter that cant do nuts against any other class unless its a zerker, 80% of his attacking hits get absorbed hitting for 30 with my blade of time IF im lucky, someone said fighting is their skill and they should know where the weaker spots on the body is so they can slip their weapons between someones armor hitting much harder then 30 on the average...
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Re: Fighter Class Discussion
« Reply #41 on: 02/02/04 at 18:02:51 »
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I guess fighters and zerkers are the best in fighting, cause they hit with great damage.
 
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Re: Fighter Class Discussion
« Reply #42 on: 02/04/04 at 00:11:18 »
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Fighters hit with great damage? Well that's news to me.
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Re: Fighter Class Discussion
« Reply #43 on: 02/04/04 at 07:41:06 »
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dec, did u not read down the bottom how it said names and numbers were only examples?
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Re: Fighter Class Discussion
« Reply #44 on: 02/14/04 at 16:44:36 »
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Fighters can duel, that is about all (1v1 only at that), but there is no fun in dueling something that all you do is hold down your '/a XXX' macro
 
Fighters should have the most armor in game by a good bit. I do not mean more armor than mages and druids when they've got their spells on, but fighters should have a lot of armor.  Rangers get basically the same armor as fighters, that doesn't seem right to me.
 
Fighters ought to deal a decent ammount of damage.  They hit with their purses rather than their halberds.
 
I think a fighter would have some skill at fighting, ability to counter physical attacks and evade them more often than most other classes.  Maybe instead of giving them more armor we should give them higher evade% and give them counter on physical attacks. Not all physical attacks ofcourse, just those involving open close in physical attacks, as in not covert assassinates or bow attacks.  
 Allowing them to counter some monsters attacks without having to use stam would also be an idea.
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