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Title: Re: new spell:Turn undead Post by -=ToM=- on 07/04/03 at 15:20:37 tht sucks cus clerics would own all think about it 100 dmg per divine res. hmm round all think about this fool :o |
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Title: Re: new spell:Turn undead Post by Outsider on 07/04/03 at 15:30:32 on 07/04/03 at 15:21:06, HobGoblin wrote:
No the point is ur idea is moronic |
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Title: Re: new spell:Turn undead Post by InsaneNinjaPhreak on 07/04/03 at 20:35:43 Someone mind filling me in on what his idea was? I may add somethin of my own here Perhaps they could have a turn undead spell, but maybe it could make the undead on the square with the cleric leave the square? or have it as a sort of undead repelling spell whenever the cleric enters a square with undead they run? its just a thought. |
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Title: Re: new spell:Turn undead Post by dec on 07/31/03 at 15:05:47 turn undead is outta the might and magic series i think :-/ |
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Title: Re: new spell:Turn undead Post by Mephistroth on 07/31/03 at 15:35:22 Umm.. it's also in Icewind dale, Icewind dale expansion, Icewind dale 2, Neverwinter nights, Neverwinter nights expansion, Baldur's gate 1, Baldur's gate 1 expansion, Baldur's gate 2, Baldur's gate 2 expansion, Dungeons and Dragons. Pretty much all decent RPGs. |
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Title: Re: new spell:Turn undead Post by Outsider on 07/31/03 at 16:54:47 His idea was too give clerics a spell to turn players into undead for pking, which would make a cleric unstoppable, 100 damage a hit. Yes i remembered it all ;D |
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Title: Re: new spell:Turn undead Post by Mip on 08/03/03 at 21:51:27 if clerics were meant to PK then they would be able to weild a halberd, rapidly fire arrows at people, beam people to death or turn into an animal and maul people ;) |
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Title: Re: new spell:Turn undead Post by Drake_Lord on 10/12/03 at 03:32:00 Allthough, I think it would be awesome that if you hit a cleric, it autocasted, or something. That would be cool. So then, you wouldnt PK, you would PKK. ;D |
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Title: Re: new spell:Turn undead Post by ice_cold on 10/22/03 at 09:47:18 im just wondering, how does it make sense that a CLERIC would turn something undead... |
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Title: Re: new spell:Turn undead Post by Fluff on 10/22/03 at 14:49:29 the spell I'm talking about wouldn't TURN anything undead it would make the undead run away |
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Title: Re: new spell:Turn undead Post by Zaknafein on 10/22/03 at 18:52:33 on 10/22/03 at 09:47:18, ice_cold wrote:
ROFL! are you being serious? It makes perfect sense that clerics can turn undead... if you don't understand how then you really are too stupid to live. |
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Title: Re: new spell:Turn undead Post by Big_Tymer666 on 11/03/03 at 06:19:08 i think u guys really get worked up over stuff.. it aint gonna happen either way so why get all crazy bout it.. |
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