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   Author  Topic: Re: new spell:Turn undead  (Read 1102 times)
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Re: new spell:Turn undead
« on: 07/04/03 at 15:20:37 »
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tht sucks cus clerics would own all think about it 100 dmg per
divine res. hmm round all  
 
think about this fool Shocked
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Angelus
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Re: new spell:Turn undead
« Reply #1 on: 07/04/03 at 15:30:32 »
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on 07/04/03 at 15:21:06, HobGoblin wrote:
thats the whole point Cheesy

 
No the point is ur idea is moronic
 
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Teh Fluff
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Re: new spell:Turn undead
« Reply #2 on: 07/04/03 at 20:35:43 »
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Someone mind filling me in on what his idea was?
 
I may add somethin of my own here
 
Perhaps they could have a turn undead spell, but maybe it could make the undead on the square with the cleric leave the square? or have it as a sort of undead repelling spell whenever the cleric enters a square with undead they run? its just a thought.
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Re: new spell:Turn undead
« Reply #3 on: 07/31/03 at 15:05:47 »
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turn undead is outta the might and magic series i think Undecided
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Re: new spell:Turn undead
« Reply #4 on: 07/31/03 at 15:35:22 »
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Umm.. it's also in Icewind dale, Icewind dale expansion, Icewind dale 2, Neverwinter nights, Neverwinter nights expansion, Baldur's gate 1, Baldur's gate 1 expansion, Baldur's gate 2, Baldur's gate 2 expansion, Dungeons and Dragons. Pretty much all decent RPGs.
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Angelus
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Re: new spell:Turn undead
« Reply #5 on: 07/31/03 at 16:54:47 »
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His idea was too give clerics a spell to turn players into undead for pking, which would make a cleric unstoppable, 100 damage a hit.  
 
Yes i remembered it all  Grin
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Re: new spell:Turn undead
« Reply #6 on: 08/03/03 at 21:51:27 »
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if clerics were meant to PK then they would be able to weild a halberd, rapidly fire arrows at people, beam people to death or turn into an animal and maul people Wink
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Re: new spell:Turn undead
« Reply #7 on: 10/12/03 at 03:32:00 »
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Allthough, I think it would be awesome that if you hit a cleric, it autocasted, or something. That would be cool. So then, you wouldnt PK, you would PKK.  Grin
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Re: new spell:Turn undead
« Reply #8 on: 10/22/03 at 09:47:18 »
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im just wondering, how does it make sense that a CLERIC would turn something undead...
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Teh Fluff
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Re: new spell:Turn undead
« Reply #9 on: 10/22/03 at 14:49:29 »
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the spell I'm talking about wouldn't TURN anything undead it would make the undead run away
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Mephistroth
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Re: new spell:Turn undead
« Reply #10 on: 10/22/03 at 18:52:33 »
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on 10/22/03 at 09:47:18, ice_cold wrote:
im just wondering, how does it make sense that a CLERIC would turn something undead...

 
ROFL! are you being serious? It makes perfect sense that clerics can turn undead... if you don't understand how then you really are too stupid to live.
« Last Edit: 11/03/03 at 08:41:56 by Mephistroth » IP Logged

Ok, so I kinda didn't ask.. oh well Grin
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Re: new spell:Turn undead
« Reply #11 on: 11/03/03 at 06:19:08 »
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i think u guys really get worked up over stuff.. it aint gonna happen either way so why get all crazy bout it..
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