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   Author  Topic: Equip And Zerkers ....  (Read 763 times)
Panthress
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Equip And Zerkers ....
« on: 08/26/03 at 06:49:01 »
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Heh Im just posting this to say I dont understand why Zerkers cant wear things like lovers lockets or the like... they dont affect theyre armor in anyway..  
 
my two cents worth ....
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Turmoil
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Re: Equip And Zerkers ....
« Reply #1 on: 08/31/03 at 07:13:34 »
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they can wear Rings of Windia=no armor so i agree wiff panthress on this one they should be able to wear sum otha stuff too
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Re: Equip And Zerkers ....
« Reply #2 on: 08/31/03 at 07:22:23 »
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uh.. lovers locket DOES  work with zerkers . just ta let ya know
 
Library info for Lover's Locket:
Armor base: 0, Can be worn by: clerics, druids, fighters, mages, paladins, rangers, thieves, berserkers, pacifists, Description: A trinket that is only given to those who are important to you., Level needed to equip it: 1, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: 0, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 0.
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Re: Equip And Zerkers ....
« Reply #3 on: 08/31/03 at 22:08:43 »
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my amulet doesnt
 
Trophy Item - Octopus Eye
 
Library info for Trophy Item - Octopus Eye:
Armor base: 0, Can be worn by: clerics, druids, fighters, mages, paladins, rangers, thieves, pacifists, Description: , Level needed to equip it: 1, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: 0, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 0.
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Jurian
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Re: Equip And Zerkers ....
« Reply #4 on: 09/01/03 at 18:39:39 »
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may i add:
 
Library info for Spyglass:
Armor base: 0, Can be worn by: clerics, druids, fighters, mages, paladins, rangers, thieves, pacifists, Description: The player that has this rare bracelet equiped has the ability to see people in the surrounding areas without being detected., Level needed to equip it: 1, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: 0, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 0.
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Re: Equip And Zerkers ....
« Reply #5 on: 09/01/03 at 18:44:01 »
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Didnt we already discuss that a big clumbsy Berserker's wrist would not be small enough to use such an item. Although if it was since a zerk is a psychotic maniac they would break it within seconds.
 
I vote Spyglass for 1ac anyway  Grin
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Jurian
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Re: Equip And Zerkers ....
« Reply #6 on: 09/02/03 at 20:26:01 »
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on 09/01/03 at 18:44:01, Eternyte wrote:
Didnt we already discuss that a big clumbsy Berserker's wrist would not be small enough to use such an item. Although if it was since a zerk is a psychotic maniac they would break it within seconds.
 
I vote Spyglass for 1ac anyway  Grin

put a rope on it or put it in a pocket.
 
anyway i'm starting to get annoyed that sometimes ppl sugest something and then it's bs cuz of this fantasy thing which would make it impossible and othertimes other ppl suggest things which are impossible irl but doesn't matter cuz we have tables and chairs fighting you so it's ok cuz this is a fantasy game.
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Despair
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Re: Equip And Zerkers ....
« Reply #7 on: 09/02/03 at 21:18:57 »
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and also its been said before and I'll say it again . . . An Orc fighter thats Dumb big and ugly can wear a spy glass . . . while a sexy wise human berserker can't . . .  
 
Wouldn't a human with only 19 Strength and 19 Con' have a better chance of wearing such an item as opposed to an orc with 22 Strength and 22 con' . . . regardless of class?
 
concidering it doesn't offer any armor and doesn't change any stats I honestly can't see why Berserkers can't wear them
 
(and for the record, no I don't have one but yes I want one Grin)
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Re: Equip And Zerkers ....
« Reply #8 on: 09/03/03 at 05:06:30 »
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on 09/02/03 at 21:18:57, Despair wrote:
and also its been said before and I'll say it again . . . An Orc fighter thats Dumb big and ugly can wear a spy glass . . . while a sexy wise human berserker can't . . .  
 
Wouldn't a human with only 19 Strength and 19 Con' have a better chance of wearing such an item as opposed to an orc with 22 Strength and 22 con' . . . regardless of class?
 
concidering it doesn't offer any armor and doesn't change any stats I honestly can't see why Berserkers can't wear them
 
(and for the record, no I don't have one but yes I want one Grin)

 
BINGO...I've said the same thing before, makes no sense at all.
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Jurian
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Re: Equip And Zerkers ....
« Reply #9 on: 09/03/03 at 08:53:11 »
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i won't wear it on my zerker if it was possible really, it's just the principle (sp?) of it beeing 0 ac and still not beeing able to be put on a zerker.
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Alterno
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Re: Equip And Zerkers ....
« Reply #10 on: 10/17/03 at 13:09:09 »
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Well an easy solution would be to just disable the Armor points on Zerks so that when they equip anything the AC on the item wont add, substract nor modify the zerks armor keeping it always '0'.
 
Now u guys can start arguing about stat mods ....
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Re: Equip And Zerkers ....
« Reply #11 on: 10/18/03 at 05:52:52 »
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Knine is a Male Half-Orc Archmaster Berserker. He looks extremely strong, witty, fast, and cute. In one hand he holds a Halberd. Around his neck sits an Aet'Thol's Phyclatery. He is wearing a Ring of Windia, a Ring of Windia, a Wedding Ring, a Ring of Windia on his hand. He is a Leader (High Council - ~Hedge Lord~) of Midnight Thorns and he is in a healthy condition.
 There are a few things they can wear... all useless tho  Undecided
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Knine, Pacman, LS_DayWokr_LS, SoulsWrath, Ender, Phobia, Scar, Lorivan, Widowmaker, Leafstorm, etc.
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