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Title: Stackable Items Post by Thenobleone on 02/04/04 at 01:25:24 Not sure if this was ever brought up but here it is anyway. Ok I was thnking to make mana crystals and potions stackable. depending on the quality different amounts could be stacked. For instance Basic Healing/mana can stack 7 Healing/mana can stack 6 and Adv Healing/Mana can stack 5. I think it will make training much better and would be easy to get it into the game. |
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Title: Re: Stackable Items Post by Pandilex on 02/04/04 at 03:14:25 great idea. it has been suggested before, but I'm not sure what happened with it then. I have a feeling it wasn't going to be added because of the proposed 'containers' idea. |
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Title: Re: Stackable Items Post by Deval on 02/04/04 at 03:21:49 I may be misinterpreting the idea here, but doesn't that essentially remove the whole point to having a limited inventory system? |
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Title: Re: Stackable Items Post by Rattlesnake on 02/04/04 at 04:27:01 Well the inventory system is a little messed up anyway... I mean there's no way a tiny lil vile such as a potion would take up as much space as oh say... a halberd. |
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Title: Re: Stackable Items Post by Deval on 02/04/04 at 05:39:10 But what if it's a Reeeeeeeeeally little halberd, and a reeeeeeeeeaaaaaaaaally big potion? |
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Title: Re: Stackable Items Post by Everlast on 02/04/04 at 06:24:31 lmao..I <3 Deval so hard! I also agree with him. I don't think we should make pots/mana stackable or make bag thingys to carry extras. If you did people would be able to stay in the zeum even longer, i mean hell why should people be able to stay out of town even longer than they can already? Use more potions while in fights than they can already? I think it is better just to have to head back to town sooner. The larger your party the more mana/pots you have so the longer you can stay out of town, that seems plenty realistic and restraining to me, while making it possible for one crit to carry the ammount of mana that it'd usually take 5 crits to carry just doesnt seem right when i hear it. |
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Title: Re: Stackable Items Post by Thenobleone on 02/04/04 at 12:12:27 Not all items would be stackable lol. However just becuase it keeps people out of town longer does not mean that it is a bad idea lol. It would make it easier to train in harder spots for more experience and would give lower levels more of a chance to survive if a person that is level 10 runs into a lvl 20 and the lvl 20 tries to kill him/her. It has many benifits. Hell it will even make gold come in faster becuase it is anoying with all the items they need at certain levels and they can't buy them becuase of the over inflated prices. So I think the good out weighs the bad. Won't be hard to add as JLH already has items and monsters stack in the player window anyway. Just need to reuse the code in the inventory with a minor modification to only allow crystals and potions. |
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Title: Re: Stackable Items Post by Everlast on 02/04/04 at 13:50:49 No one said JLH couldn't code it... A low level will either be rounded or if he's got a full inven of pots he can drink and run, he wouldn't need like..what? 5x14 pots? Much less he cannot afford them most likely...i know i wouldn't buy that many. Training for longer really isn't a good idea, i think it'd make getting crits high level way too easy. If you could carry that many pots you could train with enhance and RF on at all times. |
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Title: Re: Stackable Items Post by Deval on 02/04/04 at 21:17:28 Everlast is the voice of reason, take heed, take heed. |
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Title: Re: Stackable Items Post by Quark on 02/04/04 at 22:11:43 and moshes.. they d last even longer! the extra pots u can hold will result in much longer and boring moshes due to the excessive time on them since u can now hold alot more |
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Title: Re: Stackable Items Post by Issy on 02/04/04 at 22:18:46 Could you imagine killing someone and having them drop all those pots/crystals? Its bad enough with them dropping 7+, but to have them drop 7+*5?! it'd be like... *kill* ahhh lag! *d/c* |
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Title: Re: Stackable Items Post by Thenobleone on 02/04/04 at 22:24:10 also note that those number are a bit high I was in a hurry. basic pots and cystals should stack as 4, noraml pots and crystals should stack as 3, and advanced pots and crystals should stack as 2. I guess more convicing is needed lol. Just say for instance a mage. The stackable items will make it so they have enough mana for training and enough healing pots if they get bogged with monsters. A fighter or zerker this would benifit as they go through HP like nuts in a fight. Moshes may last longer but in the long run it may make them a tad more fair and the same people won't be winning every mosh all the time. It will not have people leveling faster it will just allow them to stay out leveling longer. This way they can explore out farther without having to run back for more pots or crystals. It will broaden the range people can travel and thus the game becomes more interesting. Lol as for lag it is that bad already. when something dies. |
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Title: Re: Stackable Items Post by Deval on 02/04/04 at 22:37:49 on 02/04/04 at 22:24:10, Thenobleone wrote:
The change will effect all users and their ability to carry supplies, so it kinda nullifies that point. |
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Title: Re: Stackable Items Post by Thenobleone on 02/04/04 at 22:41:40 yes it will enhance their ability to carry supplies. They can have say 2 columns of pots and then the rest can easily be there for other items they need to carry. Thus making the game more productive. there are times when people moan that they must give acouple pot spaces for keys on their excursions. Well now you don't have to as you can still get the same amount of pots or more and still have room for that key. It benifits all styles of players on NM. The PK's, Trainiers, Explorers, boss killers, ect..... |
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Title: Re: Stackable Items Post by Everlast on 02/04/04 at 23:04:14 Well of course it benefits them. That is the problem we're trying to point out, the benefit is too much and un-needed. It'd simply make the game easier. If you want to carry more stuff simply bring along more crits, adventuring, exploring, training, pking, bossing....all you need to do is bring more crits if you need more mana, so level more crits up and using a cleric you'll notice you can stay anywhere for a good while as long as you don't waste a lot of mana on spells. If you could carry that many items, even just double the normal inventory, you could make a party invinsible to monsters. I mean hell, today i went to TK on my party of 12, for the first time out of 3 trips to him i didn't lose a single crit in the fight with him, other times- 1st 5/11 lived, 2nd trip 10/12 lived, this time all 12 lived...if you let me carry double inventory i would take 6-8 pots each, then fill with mana..i could sit around and kill him 3-5 times without ever having to go to town, i wouldn't die from him with pots on me cause i wouldnt have to deal with cleric stam being wasted by low heals. That much space would simply make the game EASY. |
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Title: Re: Stackable Items Post by Thenobleone on 02/04/04 at 23:27:38 it won't make it easy it will make it a bit easier to do the things people love to do in the game. It will only benifit the game in the long run and improve on it. yes it has some drawbacks but so does every new feature in the game. |
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Title: Re: Stackable Items Post by YRA on 02/05/04 at 12:27:30 just make mana crystals better... or make better mana crystals |
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Title: Re: Stackable Items Post by Everlast on 02/05/04 at 13:45:24 That probably wouldn't work so well since you'd have to need 200 mana or something like that to use them....or atleast the wouldn't work well if you needed to cast large party spells. I really feel that there is no need for more mana or pot holding or using capability. |
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Title: Re: Stackable Items Post by sayadin on 02/05/04 at 17:01:14 You guys forget about the new nightmist. When you kill someone it won't be like: healing potion healing potion healing potion healing potion Its now: 4x healing potion So really it won't lag up no one. Its just that you guys don't want to see it happen maybe because you're afraid getting your butt kicked by a noob or something. I think its a great idea. It would save space in inventory. So I would give it a thumbs up idea. But I would let the stack go up to 2x. Also you said that people would be out of the town longer. Well thats the whole idea. Who would want to stay in town all of their nightmist life? There are many good benefits from this idea. Many people would leave town and leave it less laggy, It will give pkers more options on pking, You will get more gold, more experience, more knowledge of the game. And in the moshes it will be more of a challenge. I see nothing bad with this idea what so ever. So let it stay. |
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Title: Re: Stackable Items Post by Silverwizard on 02/05/04 at 19:45:13 This would create benifits and since it would affect all players would not make the game out of balance and also add realism so what is the problem? |
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Title: Re: Stackable Items Post by Pandilex on 02/05/04 at 19:56:15 In general, shunning a suggestion because it would unbalance gameplay isn't justifiable, providing the suggestion isn't obscene. Just because someone suggested this, does not mean I'd get it shoved into the game and have people carrying over 100 healing potions! It would certainly be scaled to not disrupt the gameplay. |
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Title: Re: Stackable Items Post by Thenobleone on 02/05/04 at 21:24:49 Correct of course this Idea would have to be sacaled but it will make the game better if it is put in. Like some others said just becuase you are afraid it will mess up your go around and kill eveyone days you should not diss a good idea. Also note it will help you guys out in a way. If anything it will not hurt PKing but it will make it more fun for you guys. More exciting fights ect. And you will still beable to click people it is not like it is increasing their hp and decreasing your atk. |
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Title: Re: Stackable Items Post by Silverwizard on 02/06/04 at 00:49:30 Like was said not too many in one slot or maybe if you can only have them in 1 slot or so and if there are too many then it gives you a message like "Your mana pouch is full" or "You cannot carry anymore potions without breaking them". There is some justification for ya. Also just a reminder to Pandi as I said before because it affects all players it does not affect game balance because it unblances everyone equally make the balanace in the end even out. Things like giving Devestate to select mages and other things that make 1 player or 1 class more powerful upsets game balance. |
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Title: Re: Stackable Items Post by Geunhwyvar on 02/08/04 at 22:03:15 This would not disrupt game play at all I don't think. Some people are saying just take a bunch of crits with you, some people don't have a bunch of crits they can take, and you assume everyone has 5 or so great characters to run around with, they don't. And if people started too, hey look 5 more archmasters and people are already complaining about the number of them. Nightmist is more of an adventuring game, it has been taking to a pking game where people try to have the most archmasters and see who can kick whose arse. I agree with this idea because 14 potions would be easier to carry then 14 pikes or something. It would be better for people to be able to train longer and explore more, it would open up many more option for the game, such as extremely far off towns, or extremely difficult areas where the extra pots/crystals are needed to survive. It would provide more challenge for everyone, including archmasters, instead of sitting around south of NM waiting for unsuspecting prey. If you don't do the stackable items, make a pack of sorts where you can place smaller objects, no weapons or armor that would be bigger. I'm sure this has been said before, but this topic brings it up again. |
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Title: Re: Stackable Items Post by Thenobleone on 02/09/04 at 11:55:05 I here you and very good reasons for it to be added there. But JLH said nothing about this idea yet. |
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Title: Re: Stackable Items Post by Issy on 02/09/04 at 12:22:50 on 02/09/04 at 11:55:05, Thenobleone wrote:
Pandilex has though :D |
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Title: Re: Stackable Items Post by Thenobleone on 02/11/04 at 01:33:28 Yes Pandilex likes the idea but that does not mean JLH will put it in the todo list lol unless pandi sneaks it in there :P |
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