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Title: Horses Post by Fujin on 12/25/03 at 08:23:19 I was just reading a post some where else and came up with this little Idea, Horses thats right! I mean why the heck not this would be a equipment type item Have Several Type Of Creatures Keeping In Mind While On The Creature You Would Have +20 Dex (maybe less) also depding on the animal -20 Strength Armor Is A Toss Up all the rest can stay the same basicly How it would work is it would be a invatory item you would buy the animal from some one when you are wanting to use it you would type /mount and to stop riding the animal you would type /dismount once if the anamal is /dismounted then it would eather be a item on the sqare, here is the big part... if u are dismounted or mounted when you die... the anamil would run back to your local wich you would have to wait 5 min or so for it to return the idea being its a trained anamle some ideas for the anamles Horse (Good For Paths Grassy Areas) Camel (More Dex In Desert) Chita (More Dex In Jungal Area) Donky (Mountan Areas) the idea behind big dex little strenth is becuse you are sitting down on this anamle and would be harder to attack feel free to flame or make suggestions |
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Title: Re: Horses Post by Claw on 12/25/03 at 11:26:44 I think its an alright idea... |
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Title: Re: Horses Post by Mission on 12/25/03 at 13:56:19 yeah sure. why don't we add a new class. FARMERS. |
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Title: Re: Horses Post by Issy on 12/26/03 at 01:46:07 I want to be a Farmer! And i want to grow tomatoes! I don't like this idea. ::) ::) ::) |
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Title: Re: Horses Post by Aladdin on 12/26/03 at 18:41:28 I like it Just now we will have to hire a Cowhand/ ranch to do it lol. each horse will proolly cost 10k each lol. each horse should have like 500hp and can die. Once your on the horse you can touch the attacker and the attacker cant touch you but if the attacker kills the horse, the rider loses a portion of their life because of falling off and other reasons. |
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Title: Re: Horses Post by Fujin on 12/27/03 at 09:25:07 it could work but ultmitly it would be for noobies to get around a bit better... and oviouly u couldn't ride a horse in the swers so u would have to find sumthin else |
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Title: Re: Horses Post by Issy on 12/27/03 at 19:36:18 on 12/27/03 at 09:25:07, Fujin wrote:
Or you'd use it all the time? ::) |
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Title: Re: Horses Post by CPG on 12/27/03 at 20:05:22 Hah, Harvest Moon in Nightmist...that would be so awesome. |
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Title: Re: Horses Post by Lich on 12/27/03 at 21:09:07 I this haveing a horse not having a horse is in your imagination as part of the roleplay |
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Title: Re: Horses Post by Fujin on 12/27/03 at 23:50:38 meh dex would change would be alot diff |
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Title: Re: Horses Post by Consumed on 12/28/03 at 02:40:58 we couldnt add farmers or they would make an all class clan called children of the corn lol :D...i dun really like the idea :-/ |
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Title: Re: Horses Post by Epic on 12/28/03 at 04:10:23 I didnt read much of nuts, maybe i should have o well..I think it would be cool if somehow in a very special way people could obtain a (horse) or whatever that they can ride one crit on..making them alittle harder to kill |
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Title: Re: Horses Post by Authority on 12/28/03 at 07:17:01 Leave ur mom at home, we dont need horses. |
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Title: Re: Horses Post by Aladdin on 12/28/03 at 20:25:53 Yeah we doo The TIme setting is the Middle ages. Horses are the main means of traveling. besides walking. |
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Title: Re: Horses Post by Fujin on 12/29/03 at 02:20:40 on 12/27/03 at 19:36:18, Issy wrote:
actuly it would espicaly in areas like desert due to dex being so high u can move more with out getting hit |
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Title: Re: Horses Post by Creed on 12/29/03 at 06:44:09 on 12/28/03 at 20:25:53, Aladdin wrote:
Not exactly my mistaken friend! The time setting is not exactly based on the middle ages. It's just based on a fantasy world! They could put spceships, guns, rockets, or even flying monkies if they wanted to! Why? Cuz it's a fantasy! ...where all your dreams come true... :D But yes, I do know what you mean by middle ages though, of course. (wizards, dragons, k-nights, etc.) And if we were going to put some sort of creature, or w/e to put into the game for a 'steed'. It would be a horse. But I don't really think we need horses in the game. Unlease there would be some better way to use the 'horse' idea. And if so, it would be..whats the word?...oh yes..."interesting". Personally some sort of dragon to ride on would be REAL REAL cool!! You could like fly anywhere and what not if you could earn the dragon, or something!! :) ..*sigh* ...Tis only a dream though... Just like the monk and teh bard class... :'( |
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Title: Re: Horses Post by Anarchist Cookbook on 12/29/03 at 09:10:47 If all my dreams can come true.. Why dont i have a Csotw in my inventory yet? ;D |
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Title: Re: Horses Post by Pandilex on 12/30/03 at 20:43:19 doubt many people in the 'middle ages' could afford a horse. |
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Title: Re: Horses Post by Drac on 12/31/03 at 04:56:55 they grew their own horses silly! ~^ |
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Title: Re: Horses Post by Kalel on 12/31/03 at 08:05:07 well this would be a good adition, as it is now I'v givin up on the idea so why this thread keeps going I don't know |
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Title: Re: Horses Post by Jurian on 12/31/03 at 13:09:55 on 12/30/03 at 20:43:19, Pandilex wrote:
but they do have airships right? :P anyway make em 750k or something :P i would pay 750k for 20 more dex:P |
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Title: Re: Horses Post by Kalel on 01/04/04 at 08:54:29 20 more dex and 20 less str? |
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Title: Re: Horses Post by Snowy on 01/04/04 at 11:57:28 if its comming into game, I m making a mage. |
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Title: Re: Horses Post by Mephistroth on 01/04/04 at 12:04:45 Rofl yeah, the +20 dext is just stupid. Maybe +5 dext, -5 str, but nothing that major. Also, to prevent Snowy from making a mage, we could also say that you have to have a special str requirement to use the horse, so most mages wouldn't be able to use it anyway :P |
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Title: Re: Horses Post by Kalel on 01/04/04 at 23:20:26 well if you where gona make it realistic I guess you would have to lower sever stats and add to a few |
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