Nightmist Online Forum (http://www.nightmist-online.co.uk/cgi-bin/YaBB/YaBB.pl)
Nightmist - Improving the game >> Suggestions >> Possible weapons for future creation....
(Message started by: Spongebob22 on 12/10/03 at 03:52:59)

Title: Possible weapons for future creation....
Post by Spongebob22 on 12/10/03 at 03:52:59
Library info for Gnome Club:
Base damage: 10, Can be used by: fighters, berserkers, Description: The Gnome Club is a simple club found in the Gnome Fortress. This club was used to train the Gnome army, and at the introduction of the Gnome Archers, was set aside for being usless in combat next to the archers. Level needed to equip it: 6, Magical: No, Vamparic: No, Armor: 0, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: 0, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 0, Poison chance: 0, Poison/30s damage: 0, Monster damage table: hydra body:1.4, Mana leech:.



Library info for Asp Staff:
Base damage: 18, Can be used by: fighters, paladins, berserkers, Description: This staff sought out by hunters, uses a sharp set of three points attached to a long wooden pole used to pin the snake to the ground and twist, severing the head from the body in one movement. Level needed to equip it: 15, Magical: No, Vamparic: No, Armor: 0, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: 0, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 0, Poison chance: 0, Poison/30s damage: 0, Monster damage table: Asp 1.2, Mana leech:



Library info for Spirit Dagger:
Base damage: 4, Can be used by: clerics, druids, mages, paladins, thieves, Description: Made entirly of heavily compacted fairy dust this dagger is among one of the favorite weapons of the begining magic trainiee. Used for centuries to hone the magic skill of attacking while still casting spells, it is the ideal weapon for those just beginning there journey. Level needed to equip it: 1, Magical: Yes, Vamparic: No, Armor: 0, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: 0, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 0, Poison chance: 0, Poison/30s damage: 0, Monster damage table: skeleton:1.25|skeletal:1.25, hydra body 1.4, Mana leech:

Title: Re: Possible weapons for future creation....
Post by Spekkio on 12/10/03 at 19:44:13
Spirit Dagger needs a new name, due to the current "Dagger of Spirits"



Nightmist Online Forum » Powered by YaBB 1 Gold - SP 1.3.1!
YaBB © 2000-2003. All Rights Reserved.