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Title: vines and pacis Post by Echoe on 11/26/03 at 01:47:46 paci's should be able to escape vines! they always get trapped and killed unfairly! |
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Title: Re: vines and pacis Post by Kharybdis on 11/26/03 at 02:16:11 I've heard that casting grasping vines on a pacifist is a bannable offense, but I don't know if that's true. In any case, why aren't you able to keep yourself healed until someone comes along? I can sort of see where you're coming from but this seems like a relatively minor issue. Edit: Or are you talking about regular vines? If that's the case, just stay out of the swamp. |
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Title: Re: vines and pacis Post by Matt on 11/26/03 at 03:31:52 Just make vines undead. |
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Title: Re: vines and pacis Post by JLH on 11/26/03 at 05:04:45 a 2 part solution is ready for next update including 1) pacifists can pass monsters that are set to no-pass for all monsters of that type 2) grasping vines wither away by losing hp over time. |
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Title: Re: vines and pacis Post by Spekkio on 11/26/03 at 05:22:03 If a druid sits and recast grasping vines on your pacifist, is that a bannable offence? If not, what are you going to do about that? |
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Title: Re: vines and pacis Post by Deathwish on 11/26/03 at 09:13:19 on 11/26/03 at 05:04:45, JLH wrote:
I think that should answer your question. Grasping Vines works on the same concept. They have a no-pass option. |
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Title: Re: vines and pacis Post by Echoe on 11/26/03 at 13:22:18 i was talking about regular vines and pacifists cant pass them. and about waiting for someone to come, there's little chance some1 will come. and how do i turn them undead? |
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Title: Re: vines and pacis Post by Mephistroth on 11/26/03 at 13:35:13 lol you can't. What he actually meant was they should become an undead monster, which to me makes no sense and is pretty stupid. How would vines be undead? lol |
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