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Nightmist - Improving the game >> Suggestions >> Weapons Suggestions
(Message started by: Alicia on 10/11/03 at 00:32:23)

Title: Weapons Suggestions
Post by Alicia on 10/11/03 at 00:32:23
May i suggest a few points if people want to suggest new weapons:

no over powered weapons... if you want something with higher base than current weapons that is enough, it dosnt need to be magical/vamp/leach too

no stuff that it has been said will not come in... ie armour for zerkers, vamp bows for rangers ect

no under powered stuff either... if you want something with lower base than a current weapon then it should be either:
1) gives stat mods (fancy shortsword)
2) is vamp, magic or leach (DotW, Spiderstaff)
3) is availiable to lower levels than normal (Blade of Sacrifice)
4) is availible to classes that cant usually equip it (Roseblade)

Title: Re: Weapons Suggestions
Post by ice_cold on 10/11/03 at 03:31:01

on 10/11/03 at 00:32:23, Alicia wrote:
May i suggest a few points if people want to suggest new weapons:

no under powered stuff either... if you want something with lower base than a current weapon then it should be either:
2) is vamp, magic or leach (DotW, Spiderstaff)


Magma
Base damage: 20, Can be used by: thieves, Description: Forged from volcanic expulsions, the heavy blade delivers a jagged gash with its serrated edge. The surface of the knife is marbled with crimson and ebony, as if the lava is still flowing within., Level needed to equip it: 25, Magical: No, Vamparic: No, Armor: 0, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: 0, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 0, Poison chance: 0, Poison/30s damage: 0, Monster damage table: , Mana leech: .

DotW
Base damage: 20, Can be used by: thieves, Description: The main attraction of the Windia Weapon's shop. A golden blade coated in feathers that feels extremely light to hold and appears to be quite dangerous. The Windia people claim the dagger has been inbued with the power of wind, Level needed to equip it: 25, Magical: No, Vamparic: 0.2, Armor: 0, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: 0, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 0, Poison chance: 0, Poison/30s damage: 0, Monster damage table: , Mana leech: .

doesnt have less base, their just the same

Title: Re: Weapons Suggestions
Post by JLH on 10/17/03 at 02:15:42
vamparic



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