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Title: Color Coded Clan Enemies Post by AlecxZeck-P1C on 09/19/03 at 16:11:56 This isn't exactly a neccessity to the game, but I think it would be cool if different enemies would have different colors, chosen by the Clan Chairman/Founder(s). Example: Red = Priority Orange = Passive Yellow = Ignorable Just came up with it, didn't give it much thought, so that's what Forum people are for. Discuss, :-* |
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Title: Re: Color Coded Clan Enemies Post by Jurian on 09/19/03 at 20:43:57 well hmm just to give this idea a lil twist cuz i kinda like it. red = ppl on enemy list/clan enemy list within your pk range. orange = ppl in your pk range but neither on enemy or ally list. yellow = ppl that are not within your pk range and not ally/friend |
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Title: Re: Color Coded Clan Enemies Post by AlecxZeck-P1C on 09/19/03 at 21:50:49 That sounds good for single players, and would completely null my Color Coded Clans-- but I think that you way helps out alot more. |
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Title: Re: Color Coded Clan Enemies Post by Stotic on 09/20/03 at 04:28:59 We don't need rainbows running around Nightmist. |
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Title: Re: Color Coded Clan Enemies Post by AlecxZeck-P1C on 09/20/03 at 04:47:28 Yes, we do. |
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Title: Re: Color Coded Clan Enemies Post by Sera on 09/20/03 at 04:53:24 No, we don't. Too many colors the way it is. |
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Title: Re: Color Coded Clan Enemies Post by Valos on 09/20/03 at 05:02:28 on 09/19/03 at 20:43:57, Jurian wrote:
the 'Orange' would be a stupid thing... It'd just change the Light Blue, to Orange... :-/ ~Valos |
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Title: Re: Color Coded Clan Enemies Post by JLH on 09/20/03 at 13:41:22 no more colors |
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Title: Re: Color Coded Clan Enemies Post by SullenUrchin on 09/20/03 at 16:10:33 dose that include the attack mesage one wich you never commented on? |
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