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Nightmist - Improving the game >> Suggestions >> Random Ideas Forum
(Message started by: azaman123 on 08/23/03 at 17:45:48)

Title: Random Ideas Forum
Post by azaman123 on 08/23/03 at 17:45:48
I think that you should be able to 'see' in all directions, like when you are standing at south gate in Nightmist, you should be able to look south to see if there are pkers there.

   Also with rangers and their bows, you should be able to fire in a direction to hit someone on the square you are aiming at, just a little more fun for the players of NM.

   We should have a new type of crit - 'Archers'

                  (YES im obsessed with archers)

Title: Re: Random Ideas Forum
Post by Sausage on 08/23/03 at 17:48:14
Rangers = Archers....  ???

Title: Re: Random Ideas Forum
Post by Oracle on 08/23/03 at 17:53:00
Throws the spyglass out the window but it's just not how this game works, I don't think it is really going to make things alot better lol it would just be different.

Title: Re: Random Ideas Forum
Post by Astrona on 08/23/03 at 17:56:14
There is an item on the game for that purpose, spy glass, although it is difficult to obtain I presume. Think of a square as being your range of site when you stand outside. No matter how hard you try, you're not going to be able to see farther, unless you can purchase binoculars. (Spyglass)

Title: Random Ideas Forum
Post by azaman123 on 08/23/03 at 18:29:31
This is for Random ideas from other people aswell so please submit all ideas, no matter how stupid u think they are.

Title: Re: Random Ideas Forum
Post by Stotic on 08/23/03 at 19:36:20
Well your little ranger thingy convinced me to post a little idea.  Giving rangers a new ability that does about 100 damage, but takes all their stamina.  What it does is shoot the 'arrow' 5 squares in any direction it is wished to do so.  And there could be better bows distinguishing more distance or taking up less stamina.  Maybe then we can take the shields away from them.  8)

Title: Re: Random Ideas Forum
Post by Mephistroth on 08/23/03 at 19:39:52
Would it hit a random target or what?

Title: Re: Random Ideas Forum
Post by dec on 08/23/03 at 21:52:47
yes i think it would

Title: Re: Random Ideas Forum
Post by jadedgothgirl on 08/25/03 at 05:47:07
That would be giving rangers a very unfair advantage to be able to hit ppl on other squares. I see ALOT of abuse for that. You'd have a team of rangers running around firing in every direction, theres no way to defend yourself from that.

Title: Re: Random Ideas Forum
Post by Deval on 08/25/03 at 06:03:39
Get Rid of Rangers d**n shields. It doesn't make the slightest bit of sense, at least change the shield names to 'Splint' or something, to give it some grounds for existence.

Title: Re: Random Ideas Forum
Post by Stotic on 08/25/03 at 08:58:01
Is there a way to defend yourself if a bunch of arrows got launched at you?  Probably not.  Also a bunch of thieves can assassinate someone.  Can they defend themselves.  Not at all.

Title: Re: Random Ideas Forum
Post by Roc on 08/25/03 at 10:22:32

on 08/23/03 at 19:36:20, Stotic wrote:
Well your little ranger thingy convinced me to post a little idea.  Giving rangers a new ability that does about 100 damage, but takes all their stamina.  What it does is shoot the 'arrow' 5 squares in any direction it is wished to do so.  And there could be better bows distinguishing more distance or taking up less stamina.  Maybe then we can take the shields away from them.  8)


I have always felt like this was a good idea. Ever since walking into the gnoll fortress area and getting slammed with arrows. And after watching Lord of The Rings, The Two Towers I am convinced this is a killer idea. Did you see how those rangers sat atop the fortress beaming the orcs. Now that is what a ranger was intended to do.

Title: Re: Random Ideas Forum
Post by Azz on 08/26/03 at 13:35:20

on 08/23/03 at 19:36:20, Stotic wrote:
Giving rangers a new ability that does about 100 damage, but takes all their stamina.  What it does is shoot the 'arrow' 5 squares in any direction it is wished to do so.  And there could be better bows distinguishing more distance or taking up less stamina. 8)

i like this idea but i dont think it should do 100 damage it should do the same as its normal attack but for every arrow which hits u but they have to be on a pking square and they shouldnt always hit who ever is on the square where the arrows land it should be like a 50-50 chance if it hits. that way ppl dont always get hit and have chance to run away before they can do it again

Title: Re: Random Ideas Forum
Post by Lady_Maha on 08/26/03 at 16:05:31
I always thought it a little odd picturing a ranger and thief go at it in the same square. If the thief is in range to attack the ranger with a dagger, then technically the ranger it too close to knock an arrow and shoot. But hey, not everything can be realistic in a MuD game and still be fair and balanced.

I like the idea of long distance shots for the sake of realism. Of course there are a few things that should be considered.

If a long distance shot randomly hits anyone in the square, are allies and clannies exempt because they are green? Realistically there should be a chance of hitting them as well, since you aren't really aiming.

Would this long distance shot have a steady distance (will hit nothing but the people 5 squares away) or will it hit what is in the first square that actually has people on it?

Then the thing with the miss rate... technically, the further an arrow flies, the higher are your chances of missing.

Title: Re: Random Ideas Forum
Post by Argus on 08/26/03 at 16:58:54
If this idea came into play you would have to make it so that you cannot shoot from a nopk square into a pk square....

Title: Re: Random Ideas Forum
Post by Stotic on 08/26/03 at 19:06:38
^Well that's obvious.  It would attack the first target it sees.  There will an equal chance to attack one of the enemies or neutrals on the square, and a chance (but smaller) it will attack an ally member.  Damage could be adjusted.  Miss rates could come into play judged upon how far the target is, but then things really get complicated.  

I believe if this idea does come into play rangers should see a decrease in their armor.    aka shields

Title: Re: Random Ideas Forum
Post by Turmoil on 08/27/03 at 08:47:53
I believe that rangers are already powerfull enough...all you need is a cleric wit fury/enhance and they can round anyone..but for the sake of realism it is a good idea but i juss strongly think rangers are already over powering the game...perhaps something for the lowly fighter...ya kno like some sort of abilty to bring the balance of power to being actually ballanced

Title: Re: Random Ideas Forum
Post by Despair on 08/27/03 at 22:41:38
You can't attack people here, the guards are everywhere!

make it so you can attack people in towns . . . but if you do you might get caught before you actually manage to kill someone and either way you recieve a 1 hour prison sentance . . .

Title: Re: Random Ideas Forum
Post by JLH on 09/02/03 at 20:50:18
the ranger shooting multiple squares is an amusing idea, and would be fun to try and implement, i will add it if pandilex agrees to the idea.

Title: Re: Random Ideas Forum
Post by AlecxZeck-P1C on 09/02/03 at 20:55:31
  As long as you don't make it like Rapid Fire.  Be good if they needed spyglass to shoot, making it less used-- (Rangers in moshes would own a party, with an idling group that way.)  I guess you could call it Snipe?

Title: Re: Random Ideas Forum
Post by Stotic on 09/03/03 at 04:39:26
Precise Shot^  There would need to be a significant downsize in the ranger's armor if this gets implemented.

Title: Re: Random Ideas Forum
Post by Snowy on 10/10/03 at 21:35:42
it wouldnt be overpowered, a ranger shots from another square u got hit so u run quickly to that square and kill him cuz he got no stam

Title: Re: Random Ideas Forum
Post by Maltakano on 10/10/03 at 22:17:18
unless he just killed you  :P

Title: Re: Random Ideas Forum
Post by ice_cold on 10/10/03 at 22:32:02

on 10/10/03 at 21:35:42, Snowy wrote:
it wouldnt be overpowered, a ranger shots from another square u got hit so u run quickly to that square and kill him cuz he got no stam


with the ammout of rangers in moshes?? if a party of rangers were in the mosh idling in a corner, they would easily own the mosh, no one would live through a barrage of 15 arch rangers shooting arrows in both directions

Title: Re: Random Ideas Forum
Post by Stotic on 10/10/03 at 23:28:40
Old thread, but anyway...I said that rangers would have to get a new disadvantage with having this advantage.  And arrows can miss.

Title: Re: Random Ideas Forum
Post by Snowy on 10/11/03 at 13:43:16
arrows? good idea :P that would balance it out.. rangers would need arrows to shot! no more killing me with air!



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