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Nightmist - Improving the game >> Suggestions >> spells / abilites hide
(Message started by: James on 06/07/03 at 22:05:20)

Title: spells / abilites hide
Post by James on 06/07/03 at 22:05:20
I think you should make it so all classes can hide any thing under the spells abilites I don't ever use the covert I use macros for it so its a waste of space for it to be here and I'm shure other classes have stuff that they just don't ever use but its stuck there

Title: Re: spells / abilites hide
Post by Ashton on 06/07/03 at 22:06:15
it's been said, more than once... read around, post there

Title: Re: spells / abilites hide
Post by King o Sausage on 06/07/03 at 22:06:33
Like Forage, and Dual Shot after you already have Rapid Fire...

Title: Re: spells / abilites hide
Post by Selene on 06/08/03 at 05:56:27
Some people use Dual though.. when wanting to act "cool" when pk'ing and stuff... suppose it wouldn't be a bad idea to hide Forage and all those other useless spells though.

Title: Re: spells / abilites hide
Post by Bobbity on 06/08/03 at 08:11:57
People could still 'unhide' the ability though, and could still use a command to do it. :P



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