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Title: OPN idea!! Post by Genocide on 05/17/03 at 15:03:26 got an idea that would reduce thefts in game, and would help so that other people can train your crits Each Account should have an OPN (original player number), which would be a number given to the Account upon creation, when a crit is traded, the staff change the OPN to the new owners number, all the crits of 1 Account have the same number, so if you get a crit stolen, by hack, staff would know, because it would be your OPN and not thiers, this would mean staff would HAVE to be there for a trade to take place Also if you want someone else to train a crit for you, you could transfer it over to thier Account, and they would not be able to steal it, because it would have your OPN, if they refused to give it back, then staff could look at the OPN and return the crit to you. i think this would cut down on theft issues on the game, and staff would have a lot less hassle, wot you think?? |
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Title: Re: OPN idea!! Post by Cloud on 05/17/03 at 15:45:24 That sounds very cool...very cool indeed. |
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Title: Re: OPN idea!! Post by Zylia on 05/17/03 at 16:06:23 Good idea, but there are sooo many crit exchanges a day. They'd need to hire a staffer just to be giving out OPN's! |
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Title: Re: OPN idea!! Post by alone on 05/17/03 at 16:11:20 Surely it couldn't be all that hard to set something up via the website for trading crits? This would be a great idea, but regards training, i don't thnik it'd work.. You could let someone have it for a while, when they're just about done, say they stole it.. EDIT: Like the sex change thing. You click the link, enter your crits name, your account pass, then the OPN of the other persons account..? Get given the cash, then send them the crit..? |
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Title: Re: OPN idea!! Post by Astrona on 05/17/03 at 16:21:54 I guess people would just have to start training for themselves. :o The horror.. ::) |
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Title: Re: OPN idea!! Post by wonderful_nightmare on 05/17/03 at 16:35:42 sounds like alot of work for staff but good idea indeed :D |
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Title: Re: OPN idea!! Post by Cloud on 05/17/03 at 16:38:24 If staff have enough time to monitor the actual trade, why would it become such a big deal to spend the extra 10 seconds for them to do the OPN? God forbid they could even have it macroed (to a certain extent) |
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Title: Re: OPN idea!! Post by Zylia on 05/17/03 at 17:37:34 on 05/17/03 at 16:38:24, Cloud wrote:
What about Pandilex's '/yell Give me an 'A'' macro? Staff have more important things to macro! What were you thinking! >:( Actually if you think about it, having other people train your characters isn't recommended by staff and has never been. Not saying that they wouldn't, but why would they support a command for 'lending' a crit for someone to train now? I can see this system for character trades though. Possibly when the website trading facility comes around? |
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Title: Re: OPN idea!! Post by wonderful_nightmare on 05/17/03 at 19:41:59 on 05/17/03 at 16:38:24, Cloud wrote:
hmm there is allmost never a staff member on during my time so that's gonna be hard. that's like my main complaint against this thingy. their isn't allways a staffer on to do this. there should be some automated trade thingy but i can't figure something out that works against hacked accounts :( |
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Title: Re: OPN idea!! Post by Oracle on 05/18/03 at 09:42:00 Well, it can't be that hard to learn not to share your account or trade without staff present. JLH isn't keen on it, it isn't necissary if you are sensible with how you handle your crits. |
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