Nightmist Online Forum (http://www.nightmist-online.co.uk/cgi-bin/YaBB/YaBB.pl)
Nightmist - Improving the game >> Suggestions >> Uhm ...suggestion
(Message started by: Vajin on 05/08/03 at 12:59:21)

Title: Uhm ...suggestion
Post by Vajin on 05/08/03 at 12:59:21
I was wondering since con is the only stat that doesnt do anything after u reached lvl 30, maybe make it so that con depends the hp regain. so how higher ur con is the faster u regain hp....

If it already does something then ignore this post  ;D

Title: Re: Uhm ...suggestion
Post by -ForgottenFate- on 05/08/03 at 14:39:00
To change that slightly, otherwise dwarves get too big an advantage. Why not measure it on how perfect the stat is. Maybe it could increase 2 a time (Like berserkers atm) if it's perfect. One off and it increases 1 at a time, and normal speed. 2 off, 2 or 3 seconds slower..? :-/

Title: Re: Uhm ...suggestion
Post by Astrona on 05/08/03 at 20:42:45
Con determines how much HP you get when you lvl up..

Title: Re: Uhm ...suggestion
Post by Bill on 05/08/03 at 20:50:30
He said con is the only stat that doesn't do anything after you have reached lvl 30.

Title: Re: Uhm ...suggestion
Post by wonderful_nightmare on 05/08/03 at 20:51:14

on 05/08/03 at 20:42:45, Astrona wrote:
Con determines how much HP you get when you lvl up..


learn to read :D

he sais after lvl 30 it's useless (since you can't lvl anymore)

and i like the idea alot :D

Title: Re: Uhm ...suggestion
Post by InsaneNinjaPhreak on 05/08/03 at 20:56:01
It actually sort of makes sense yanno

Title: Re: Uhm ...suggestion
Post by Infernal on 05/08/03 at 20:57:40
isn't it for thiefes? higher con = better stay coverted....

Title: Re: Uhm ...suggestion
Post by wonderful_nightmare on 05/08/03 at 20:59:02

on 05/08/03 at 20:57:40, Infernal wrote:
isn't it for thiefes? higher con = better stay coverted....



it is but then again what about all the other classes (and i don't think it's that much of a diff :D )

Title: Re: Uhm ...suggestion
Post by Vajin on 05/08/03 at 21:15:01
Yea ppl didnt flame me for posting this idea  :D


Title: Re: Uhm ...suggestion
Post by Deval on 05/08/03 at 23:44:00

Well I was under the belief that con helped to determine also how much damage was recieved when attacked.

Title: Re: Uhm ...suggestion
Post by Astrona on 05/09/03 at 04:06:52
Bah sorry about that I really gotta stay off the forums when I'm this zoned.. ???

Title: Re: Uhm ...suggestion
Post by Gad on 05/09/03 at 06:49:11
That idea does seem kind of cool..but also seems like it might be hard for it to be coded into the game and stuff...reminds me of how when i was REALLY new to game i didnt know dex determined the accuracy/how often you hit something...i thought it made you get stamina back faster..but this idea is much better than my misunderstanding...

Title: Re: Uhm ...suggestion
Post by Gwerradon on 05/10/03 at 20:13:37

on 05/08/03 at 20:51:14, wonderful_nightmare wrote:
learn to read :D

he sais after lvl 30 it's useless (since you can't lvl anymore)

and i like the idea alot :D


dont be mean, she misread the post, its not a crime or the end of the world?  try to make friends and not enemies.

Title: Re: Uhm ...suggestion
Post by wonderful_nightmare on 05/10/03 at 20:18:21

on 05/10/03 at 20:13:37, Gwerradon wrote:
dont be mean, she misread the post, its not a crime or the end of the world?  try to make friends and not enemies.


i'm not a nice person :D

Title: Re: Uhm ...suggestion
Post by Gwerradon on 05/10/03 at 20:20:26
yeah i figured, after all your nightmist related posts on the Feudal Online forums.

Title: Re: Uhm ...suggestion
Post by Outsider on 06/26/03 at 13:07:18
Cough cough...digging up old posts  ;D

Title: Re: Uhm ...suggestion
Post by James on 06/26/03 at 19:40:24
any how its a great Idea but dose con do any thing else but decide how much hp you get as u lvl up?



Nightmist Online Forum » Powered by YaBB 1 Gold - SP 1.3.1!
YaBB © 2000-2003. All Rights Reserved.