|
||
|
Title: Uhm ...suggestion Post by Vajin on 05/08/03 at 12:59:21 I was wondering since con is the only stat that doesnt do anything after u reached lvl 30, maybe make it so that con depends the hp regain. so how higher ur con is the faster u regain hp.... If it already does something then ignore this post ;D |
||
|
Title: Re: Uhm ...suggestion Post by -ForgottenFate- on 05/08/03 at 14:39:00 To change that slightly, otherwise dwarves get too big an advantage. Why not measure it on how perfect the stat is. Maybe it could increase 2 a time (Like berserkers atm) if it's perfect. One off and it increases 1 at a time, and normal speed. 2 off, 2 or 3 seconds slower..? :-/ |
||
|
Title: Re: Uhm ...suggestion Post by Astrona on 05/08/03 at 20:42:45 Con determines how much HP you get when you lvl up.. |
||
|
Title: Re: Uhm ...suggestion Post by Bill on 05/08/03 at 20:50:30 He said con is the only stat that doesn't do anything after you have reached lvl 30. |
||
|
Title: Re: Uhm ...suggestion Post by wonderful_nightmare on 05/08/03 at 20:51:14 on 05/08/03 at 20:42:45, Astrona wrote:
learn to read :D he sais after lvl 30 it's useless (since you can't lvl anymore) and i like the idea alot :D |
||
|
Title: Re: Uhm ...suggestion Post by InsaneNinjaPhreak on 05/08/03 at 20:56:01 It actually sort of makes sense yanno |
||
|
Title: Re: Uhm ...suggestion Post by Infernal on 05/08/03 at 20:57:40 isn't it for thiefes? higher con = better stay coverted.... |
||
|
Title: Re: Uhm ...suggestion Post by wonderful_nightmare on 05/08/03 at 20:59:02 on 05/08/03 at 20:57:40, Infernal wrote:
it is but then again what about all the other classes (and i don't think it's that much of a diff :D ) |
||
|
Title: Re: Uhm ...suggestion Post by Vajin on 05/08/03 at 21:15:01 Yea ppl didnt flame me for posting this idea :D |
||
|
Title: Re: Uhm ...suggestion Post by Deval on 05/08/03 at 23:44:00 Well I was under the belief that con helped to determine also how much damage was recieved when attacked. |
||
|
Title: Re: Uhm ...suggestion Post by Astrona on 05/09/03 at 04:06:52 Bah sorry about that I really gotta stay off the forums when I'm this zoned.. ??? |
||
|
Title: Re: Uhm ...suggestion Post by Gad on 05/09/03 at 06:49:11 That idea does seem kind of cool..but also seems like it might be hard for it to be coded into the game and stuff...reminds me of how when i was REALLY new to game i didnt know dex determined the accuracy/how often you hit something...i thought it made you get stamina back faster..but this idea is much better than my misunderstanding... |
||
|
Title: Re: Uhm ...suggestion Post by Gwerradon on 05/10/03 at 20:13:37 on 05/08/03 at 20:51:14, wonderful_nightmare wrote:
dont be mean, she misread the post, its not a crime or the end of the world? try to make friends and not enemies. |
||
|
Title: Re: Uhm ...suggestion Post by wonderful_nightmare on 05/10/03 at 20:18:21 on 05/10/03 at 20:13:37, Gwerradon wrote:
i'm not a nice person :D |
||
|
Title: Re: Uhm ...suggestion Post by Gwerradon on 05/10/03 at 20:20:26 yeah i figured, after all your nightmist related posts on the Feudal Online forums. |
||
|
Title: Re: Uhm ...suggestion Post by Outsider on 06/26/03 at 13:07:18 Cough cough...digging up old posts ;D |
||
|
Title: Re: Uhm ...suggestion Post by James on 06/26/03 at 19:40:24 any how its a great Idea but dose con do any thing else but decide how much hp you get as u lvl up? |
||
|
Nightmist Online Forum » Powered by YaBB 1 Gold - SP 1.3.1! YaBB © 2000-2003. All Rights Reserved. |