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Nightmist - Improving the game >> Suggestions >> Boss respawning times.
(Message started by: Insomnia on 05/08/03 at 07:46:11)

Title: Boss respawning times.
Post by Insomnia on 05/08/03 at 07:46:11
I'll make it simple, make the bosses spawn every 23 (or 25) hours instead of every 24. Since there sometimes can be up to a month between two updates, many players are getting screwed.

With those spawn times, maybe even us non-american players would get one or two chances a few weeks after every update. 8)

-------------------------------------------

I am an egoistic annoyance and deserve nothing but death, I know, but it wouldn't be anything else than fair.

Title: Re: Boss respawning times.
Post by wonderful_nightmare on 05/08/03 at 08:10:59
just make it random sometimes it taks 24 hours to spawn sometimes only 2 :D

been suggested 3 million times and think jlh has it on his to do list :D

Title: Re: Boss respawning times.
Post by Blast on 05/08/03 at 14:48:22
yeah would be cool, atleast i could kill some bosses!

Title: Re: Boss respawning times.
Post by Insomnia on 05/08/03 at 20:15:10

on 05/08/03 at 08:10:59, wonderful_nightmare wrote:
just make it random sometimes it taks 24 hours to spawn sometimes only 2 :D

been suggested 3 million times and think jlh has it on his to do list :D

It's only 2 hours between respawns when there's been an update.

Title: Re: Boss respawning times.
Post by wonderful_nightmare on 05/08/03 at 20:54:02

on 05/08/03 at 20:15:10, Insomnia wrote:
It's only 2 hours between respawns when there's been an update.


and there are alot of updates lately right?

last one was like a month ago?

Title: Re: Boss respawning times.
Post by Deval on 05/08/03 at 23:55:55

It's about time this retarded issue was dealt with, and was discussed in the past, and was 'supposed' to be implemented. Totally random boss times need to come into effect. I'm too
p!$$éd off to put together a cohearent argument, just because this has been a freaking problem for so long, and no m'fers ever do a d**n thing about it.

Title: Re: Boss respawning times.
Post by Gad on 05/09/03 at 06:57:25
Random boss times would do one of 2 things...
A. They would make bosses completely random giving newer players a chance to get to them before other people know they have respawned and come and kill it right away..giving less powerful or less organized clans a chance to kill the bosses.

OR

B. It would cause the more powerful players and clans to have to go check every 15 mins. to an hour...since they move fast enough they could do it if they felt like it....causing areas to be sweapt by good players who move really fast..seeing anyone who is training in the area and killing them..see what im saying is- they would have to go places a lot more...i like it more when the good players sit at a gatehouse til it is time for a boss to be at a certain area...then they arent pking as much cause they arent just running from boss to boss though all areas...just depends on how much they want to kill the bosses i suppose...but i think it would just cause them to make it harder to train and would get most of us killed a lot more.

Title: Re: Boss respawning times.
Post by Android 20 on 05/09/03 at 07:24:33
I think there should be lower % drops on everything, and have each boss spawn like every 6 hours or something.

Title: Re: Boss respawning times.
Post by Deval on 05/09/03 at 07:53:57
Oh scrap that idea, that would make too much sense. ::)

Title: Re: Boss respawning times.
Post by Gad on 05/10/03 at 02:52:03
* nods...

Title: Re: Boss respawning times.
Post by dognapot on 05/10/03 at 05:39:19
cycling the boss times like every 25 hours since the last spawn is much better idea than a totally random boss spawn.

this is how i imagine a totally random boss spawn world would look like...

[clan]Clannie: dg back yet
[clan]Clannie2: lemme check
[clan]Clannie2: um no
[clan]Clannie3 dg back now?
[clan]Clannie: no
[clan]Clannie2: ima check and see if the dg is back
[clan]Clannie2: i think someones on the sqaure
[clan]Clannie2: no, no ones on the square
[clan]Clannie: man when is the dg gonna spawn?
[clan]Clannie3: idunno how about cg?
[clan]Clannie2: lemme check
[clan]Clannie2: um no
[clan]Clannie3 dg back now?
[clan]Clannie: no
[clan]Clannie2: ima check and see if the dg is back
[clan]Clannie2: i think someones on the sqaure
[clan]Clannie2: no, no ones on the square
[clan]Clannie: man when is the dg gonna spawn?
[clan]Clannie3: idunno how about sk?
[clan]Clannie2: um no
[clan]Clannie3 cg back now?
[clan]Clannie: no
[clan]Clannie2: ima check and see if the dg is back
[clan]Clannie2: i think someones on the sqaure
[clan]Clannie2: no, no ones on the square
[clan]Clannie: man when is the cg gonna spawn?
[clan]Clannie3: idunno how about dg?


it would probably go on like that until i commit myself.

Title: Re: Boss respawning times.
Post by Gad on 05/10/03 at 07:20:05
O my i had a good thought?!?! Yay!

Title: Re: Boss respawning times.
Post by Blast on 05/10/03 at 10:18:44
i still think it would be better with random respawn times and no they couldnt just check all the time becuase to many bosses u need a key and they would lose it if they would check

Title: Re: Boss respawning times.
Post by wonderful_nightmare on 05/10/03 at 11:34:58

on 05/10/03 at 10:18:44, Blast wrote:
i still think it would be better with random respawn times and no they couldnt just check all the time becuase to many bosses u need a key and they would lose it if they would check


you are correct :D

you can wait for bosses to spawn all the time but well then you would just waste training time :D

bosses spawned random pre-reset if i remember correct and it was great :D

Title: Re: Boss respawning times.
Post by Blast on 05/10/03 at 14:34:22
it would REALLY help out, also i could kill some bosses myself!!

Title: Re: Boss respawning times.
Post by Horror on 05/10/03 at 14:56:01
Thats a load of bs dog, if some sad morons want to spend there whole life on nightmist checking if a boss is there, let them.

Boss spawning time needs to be randomized, it sucks the way it is. Only a few clans know the spawm times, so it's impossible for new people to get a boss drop without paying huge amounts of money to the all ready rich people.

Title: Re: Boss respawning times.
Post by Gwerradon on 05/10/03 at 19:19:10

on 05/10/03 at 05:39:19, dognapot wrote:
cycling the boss times like every 25 hours since the last spawn is much better idea than a totally random boss spawn.

this is how i imagine a totally random boss spawn world would look like...

[clan]Clannie: dg back yet
[clan]Clannie2: lemme check
[clan]Clannie2: um no
[clan]Clannie3 dg back now?
[clan]Clannie: no
[clan]Clannie2: ima check and see if the dg is back
[clan]Clannie2: i think someones on the sqaure
[clan]Clannie2: no, no ones on the square
[clan]Clannie: man when is the dg gonna spawn?
[clan]Clannie3: idunno how about cg?
[clan]Clannie2: lemme check
[clan]Clannie2: um no
[clan]Clannie3 dg back now?
[clan]Clannie: no
[clan]Clannie2: ima check and see if the dg is back
[clan]Clannie2: i think someones on the sqaure
[clan]Clannie2: no, no ones on the square
[clan]Clannie: man when is the dg gonna spawn?
[clan]Clannie3: idunno how about sk?
[clan]Clannie2: um no
[clan]Clannie3 cg back now?
[clan]Clannie: no
[clan]Clannie2: ima check and see if the dg is back
[clan]Clannie2: i think someones on the sqaure
[clan]Clannie2: no, no ones on the square
[clan]Clannie: man when is the cg gonna spawn?
[clan]Clannie3: idunno how about dg?


it would probably go on like that until i commit myself.


LMFAO


i think boss spawning should be more rare IMO, like once every 4 days, at a random time.  TR own the barracks, so either way, no other clan is going anywhere near the general.  perhaps making it so certain bosses spawn at a random time, on a random day only 4 times a week.  then it would definately be unknown where its there.  sometimes it wont spawn on a monday and a tuesday, sometimes it will, maybe twice on one day, but it should be more random, but more rare.

Title: Re: Boss respawning times.
Post by dognapot on 05/11/03 at 06:56:59
horror, it's a waste of everyones time to totally randomize boss spawns if the stated purpose of doing so is to give newbies a chance. why? because despite the randomization the same people/clans will still get the same bosses.

we've both been playing the game for a long time so tell me if you ever saw a certain magic hour that stopped a certain clan from getting to a boss that they make it a habit to kill. over the amount of time we've played we've seen just about every spawn time possible and yet, amazingly, the same people/clans manage to get the same bosses.

now it's not bs that people would  check to see if certain bosses are there or not, especially if it were randomized. now considering that the most popular bosses are also the easiest to get to it's quite the opposite of bs that players would repeatedly check for them. so maybe in your universe new players would get a chance at bosses they hadn't before but they wouldn't be getting near the crystal giant, spider king, demonic general, sand wurm, atrium monarch (plus giant cinderbeast). so there you have it noobs! help yourself to all the time knights and aet'thols and elshiras you want.

i don't mean to get anal about this but i'd hate for more idiocy to gain momentum in the form of noob helping. can you say pk restrictions? (man my druids never got to kill so many whiny noobs until that gem came along). making the spawns cycling is a fine comprimise it gives people in different time zones the opportunity to join in on the fun but it doesn't change what clans monopolize what and changing how/when the bosses spawn can not change that. so if it's such a concern to you guys then put on your thinking caps and come up with something different.

Title: Re: Boss respawning times.
Post by Blast on 05/11/03 at 12:06:10
just because u know the spawn times and get all the drops (tho u dont) doesnt mean bosses shouldnt be randomized (TOTALLY!!!!!!)

Title: Re: Boss respawning times.
Post by VDeity on 05/11/03 at 16:58:15
Just make it so the bosses reappear every five minutes, then everyone could get some.   ;D

Title: Re: Boss respawning times.
Post by dognapot on 05/11/03 at 17:48:10
why in the world should they be randomized? it won't mean that noobs are going to somehow luck into a valuable boss drop each, it won't mean different people/clans will get to bosses that other people/clans habitually kill.

seriously, randomizing boss spawns isn't going to change who kills the bosses. try harder.

Title: Re: Boss respawning times.
Post by Blast on 05/11/03 at 20:06:20
heheh yes it will or no but then u wont be training at all

Title: Re: Boss respawning times.
Post by wonderful_nightmare on 05/11/03 at 20:23:13
this is something i saw on jlh's todo list :D

need more flexible respawning times, preferably to the nearest half hour - chance to respawn every interval

think it's about boss spawn times :D

Title: Re: Boss respawning times.
Post by Astrona on 05/11/03 at 20:24:39
Naw..maybe its about the Easter Bunny? What else could it be..lol Mutant rats? They respond every 5 seconds..Of course its bosses..

Title: Re: Boss respawning times.
Post by Gwerradon on 05/12/03 at 01:46:52
lmao....but yeah, i have to change my mind now and go with dognapot, he has a good point about the whole situation

Title: Re: Boss respawning times.
Post by Dwaerkyn on 05/12/03 at 22:22:50
I don't like the monopoly TR has on the DG. *sigh* but I'm just an ordinary unimportant n00b.

I say make the general appear twice a day, but only have the hally in one of them, this way, half the time the people in one time zone would get the hally, and half the time the other ones would.

No to the randomizing, that would be just so uncool.  Maybe make it random in like 2 hours, so the first 2 hours of the day the DG could appear in any time within that two hours (every 15 mins its a 1 in 8 chance of it happening, if all of them are no, then the last one gets the DG.)  This way there wouldn't be so much going and checking all day long, maybe make it one hour?  

Anyway, I think Dognapot is pretty correct here.






Title: Re: Boss respawning times.
Post by wonderful_nightmare on 05/13/03 at 11:50:30
look the thing about randomizing respawn times might give other ppl a chance (i'm not saying noobs) necause the way it is now all freaking bosses spawn during my nights and i ahve to wait for two months till they spawn at a time i can play.

i think alot of other ppl have the same problem. maybe just make bosses spawn every 12 hours and half drop chance.

that would work for me :D

Title: Re: Boss respawning times.
Post by Blast on 05/13/03 at 15:15:31
it it ll game better dont u get? right now i can have schedule:

20: 00 killing mansion owner
20:30: preparing for cr
21:00 killing crystal giant
21:30 preparing for cinder beast
22:00 killing it

of course i cant kill those bosses and time isnt real but i mean while they re randomized i m like hmm.. what i wanna do now.. ah lezz check for crystal giant then train a bit then maybe elshira is home and besides normally when i m training somewhere (boss area) i know i wont get the boss but if they were randomized i would be like i ll check now, nope it isnt there, back to training

Title: Re: Boss respawning times.
Post by InsaneNinjaPhreak on 05/13/03 at 16:28:22
Leave Elshira alone shes a pregnant dog enough as is, doesn't she re-spawn like every hour?

Title: Re: Boss respawning times.
Post by wonderful_nightmare on 05/13/03 at 16:37:45

on 05/13/03 at 15:15:31, Blast wrote:
of course i cant kill those bosses and time isnt real but i mean while they re randomized i m like hmm.. what i wanna do now.. ah lezz check for crystal giant then train a bit then maybe elshira is home and besides normally when i m training somewhere (boss area) i know i wont get the boss but if they were randomized i would be like i ll check now, nope it isnt there, back to training


i consider this a good thing :D

Title: Re: Boss respawning times.
Post by Horror on 05/13/03 at 16:40:58
It would solve problems actually dog. It would let other clans that are powerful have a better chance of getting the boss and the drop. None can at the moment, because TR knows all the boss spawning times, and everyone logs on their alts to kill it. How is this fair? You didn't even have to work to find out when the DG spawns, so don't say that you 'earned the right to it'.

Leaving it as it is solves nothing, making them spawn at random time DOES solve some problems, and it creates none. Surely thats better?

Title: Re: Boss respawning times.
Post by Oblivion on 05/13/03 at 17:01:49

on 05/13/03 at 16:40:58, Horror wrote:
It would solve problems actually dog. It would let other clans that are powerful have a better chance of getting the boss and the drop. None can at the moment, because TR knows all the boss spawning times, and everyone logs on their alts to kill it. How is this fair? You didn't even have to work to find out when the DG spawns, so don't say that you 'earned the right to it'.

Leaving it as it is solves nothing, making them spawn at random time DOES solve some problems, and it creates none. Surely thats better?


Tho I think your a complete idiot, I have to agree with that..

Title: Re: Boss respawning times.
Post by Horror on 05/13/03 at 17:35:35
Thanks.. lol

Title: Re: Boss respawning times.
Post by Blast on 05/13/03 at 19:06:23
yeah! plz randomize respawning times!!!!!

Title: Re: Boss respawning times.
Post by Android 20 on 05/13/03 at 19:59:43
I still say do it like it was in old NM... ::)

This would also cure level 30s being bored!This was one of the things that made old NM so great.Having bosses respawn like every few hours or so with a LOW drop rate.

This shouldn't happen to time knight seeing as he already has a low drop rate.

Title: Re: Boss respawning times.
Post by wonderful_nightmare on 05/13/03 at 20:29:16

on 05/13/03 at 19:59:43, Android 20 wrote:
I still say do it like it was in old NM... ::)

This would also cure level 30s being bored!This was one of the things that made old NM so great.Having bosses respawn like every few hours or so with a LOW drop rate.

This shouldn't happen to time knight seeing as he already has a low drop rate.


i agree although you shouldn't forget about not editing captain wylsen cuz he can't spawn more often and if he drops even less i'm going insane :D

Title: Re: Boss respawning times.
Post by dognapot on 05/14/03 at 07:29:39
horror it would work like this.

1. someone notices the boss is there.

2. everyone logs on alts.

3. they kill the boss.

4. /p horror XXXX killed a demonic general, i told you so.

everyone's chances at killing the boss of thier choice remains the same under a random boss spawn dealie. it solves nothing. android has a workable solution to your 'problem'. i'd suggest you stop wasting time with this random crap.

Title: Re: Boss respawning times.
Post by wonderful_nightmare on 05/14/03 at 07:57:23
well atlesat now they have to apge ppl and they have to get there. in the time between this others could get some friends in and prepare for battle.
During my mornings like only 10% of the tr members is on while in my evenings it's like 90% which would surely result in others having a bigger chance (if they work together) if the boss spawned in my morening instead of my evening.

Title: Re: Boss respawning times.
Post by Blast on 05/14/03 at 14:46:05
dog, let the times be randomized and u ll see  :-*

Title: Re: Boss respawning times.
Post by dognapot on 05/15/03 at 23:49:21
it's not that simple really. you seem to believe that somehow the underdogs will luck upon the crystal giant or something and no one else will notice, but that doesn't happen. it takes less than a minute to check most bosses and much more than a minute to kill them. i think what you really want is a less competitive game.

Title: Re: Boss respawning times.
Post by Deval on 05/16/03 at 00:00:22

Cycling like Dog said would resolve alot of the problems, my main complaint being mf'ing time zone.

Title: Re: Boss respawning times.
Post by wonderful_nightmare on 05/16/03 at 10:21:28

on 05/16/03 at 00:00:22, Deval wrote:
Cycling like Dog said would resolve alot of the problems, my main complaint being mf'ing time zone.


same here. all bosses spawn during my nights :( sucks major ass :(

the way it is now is great for you yankees but not for european ppl like me or aussies :D

that's why i still suggest 12 hour spawn times and drop % halfed.

Title: Re: Boss respawning times.
Post by Insomnia on 05/16/03 at 10:40:20

on 05/16/03 at 10:21:28, wonderful_nightmare wrote:
the way it is now is great for you yankees but not for european ppl like me or aussies :D

Not to mention Swedes!

This is why I suggested 22 or 23 hours respawn, that way the spawning time will be changed every day, and we won't get screwed every day. With this we'd actually be able to go once or twice a week after every update. ::)

Title: Re: Boss respawning times.
Post by Blast on 05/16/03 at 20:19:24
hey i m swedish! and it would be cooler if it was completly randomized like sometimes 2h sometimes 10h



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