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Individual Class Discussion >> Paladin Class Discussion >> Aid
(Message started by: sugah on 02/18/03 at 05:14:49)

Title: Aid
Post by sugah on 02/18/03 at 05:14:49
Noone loves palis more than I do. Cupcake was/is my baby. However I must say giving palis aid just made them largly unbalanced. Now that they can heal as much a cleric, whats the point of a cleric? Palis shouldnt be able to heal as much as they can, and lvl that quickly. Perhaps lower the healing rate 20-30hp? Take it back to what major heal was, that was perfect.

Title: Re: Aid
Post by Bishop on 02/18/03 at 16:39:21
I was wondering the same thing - I don't have a Pally, so I couldn't really say...  Makes sense though.

Title: Re: Aid
Post by Blade on 02/18/03 at 16:41:59
They don't heal for as much as clerics though. I'm assuming DR heals for more than Aid? I'm not sure if this is all pallys are getting (I hope it isn't ;)) but I hope they get something else to, like improved damage.

Title: Re: Aid
Post by Clayton on 02/18/03 at 16:47:58
With the addition of Aid, I highly doubt (and also think) that paladins will not have increased damage.

Title: Re: Aid
Post by Stigmata on 02/18/03 at 16:48:16
My paladin heals for 90, my cleric for 110 max........the major difference being the paladin can increase its dexterity by huge amounts and still do alot of damage on other players and monsters, make it heal for 50 and it'll be ok.

Title: Re: Aid
Post by Fyxie on 02/18/03 at 18:10:40
I can still see plenty use for a cleric. The only spell's a paladin can cast on other party members is champions strength, aid, and heal, and its a one crit at a time thing. Not a party spell. Clerics have DR, party spells, and springs for when your out training.

I'd like to see paladins left like they are right now. Especially since the tweaking of other classes is supposed to happen. If anything at all you could possibly up the mana cost for aid some.

Title: Re: Aid
Post by Alicia on 02/18/03 at 18:41:07
Pallys in fact out-aid clerics by about 10 hp.

This makes pallys better healers than clerics ???? (DR dosnt count coz it is a rare boss drop that few have)

Title: Re: Aid
Post by Fyxie on 02/18/03 at 19:17:20
Well neither of my pally's out aid my clerics. Both my clerics aid for about 85-90, where as my pallys aid for about 80-85.

Title: Re: Aid
Post by Sin on 02/19/03 at 00:16:01
Same here.

Title: Re: Aid
Post by Deval on 02/19/03 at 03:28:48
Yeah, and pallies get shields aswell, so the say 20 to 30 healing they miss out on, they compensate with their better armour. They heal for way too much, it can only be described as 'stupid'. Heal needs to be pulled back to 40 to 50 and be a self only spell.

Title: Re: Aid
Post by Bishop on 02/19/03 at 03:40:11
^ what he said ^

Title: Re: Aid
Post by Fyxie on 02/19/03 at 03:44:06

on 02/19/03 at 03:28:48, Deval wrote:
Yeah, and pallies get shields aswell, so the say 20 to 30 healing they miss out on, they compensate with their better armour. They heal for way too much, it can only be described as 'stupid'. Heal needs to be pulled back to 40 to 50 and be a self only spell.


I don't know about your cleric, but mine has a sheild.

Title: Re: Aid
Post by Bullitt on 02/19/03 at 12:57:45
Ooo now that’s just getting petty. There’s a bit of a difference between a SoF and a spiked shield in armour base and that doesn’t alter anything, the Deval himself has spoken and class balance is what we want, not a selfish trip to keep personal class preferences ‘immortal’. One thing that nobody mentioned is that clerics can have 20 wisdom (race dependent) where as paladins have a max of 19, this will up clerics aid a tad for all those who are using elves.

Title: Re: Aid
Post by Blade on 02/19/03 at 16:05:03

on 02/18/03 at 18:41:07, Alicia wrote:
(DR dosnt count coz it is a rare boss drop that few have)


It does count, you can buy a scroll for around 40k.. which isn't that much.

Title: Re: Aid
Post by sugah on 02/19/03 at 19:47:54
I like devals twist of palis only being able to heal themselves. If this were the case then aid probably does not need to be changed. However if it wil continue to be used on other characters as well then, as i said before, should be equal to the old major heal.

Title: Re: Aid
Post by Fyxie on 02/19/03 at 23:10:26
I'm not trying to keep it so paladins are un-beatable. Because they aren't. I'm simply saying this is the second class to get tweaked so why not see what else happens when other classes get adjusted. Plus, it still isn't that hard to drop a paladin.

And I wasn't being petty about the sheild. He said clerics don't have one, I was pointing out that both of my clerics have one is all. It may be a 6 ac difference, but it's a sheild none the less.

Title: Re: Aid
Post by Proteus on 02/20/03 at 00:32:36
Clerics can increase there str, there dex, there stamina, there armour, mine DR's for about 120. They have alot of party spells. There enhance works alot better then champ, as does Righteous Fury.On the other hand, they dont hit as much or as hard and there armour and weapons arnt as strong.

Increasing its mana to 10 would make it not as powerfull and makes more sense then reducing its healing power in my opinion.

Title: Re: Aid
Post by Alicia on 02/21/03 at 12:39:41
To whoever suggested making heal self only...

Pally dont need any more selfish spells, they need spells which can help others

Title: Re: Aid
Post by Saphyne on 02/21/03 at 20:52:55
Thats a clerics job though. If pally's are too similar to clerics, they become no more then a Fighting Cleric. They should be self-righteous.

Title: Re: Aid
Post by Blade on 02/22/03 at 11:07:26
Nah.. they should get one or two party spells.

Title: Re: Aid
Post by Fyxie on 02/23/03 at 19:38:37

on 02/21/03 at 20:52:55, Saphyne wrote:
Thats a clerics job though. If pally's are too similar to clerics, they become no more then a Fighting Cleric. They should be self-righteous.


Agreed. A Clerics job is to cast party spells. Not a Paladins. Paladins are fine the way they are right now, being able to heal others and increase there own stats.

Title: Re: Aid
Post by sugah on 02/23/03 at 20:57:41
aid should be a self casting spell only, unless reduced. They already have heal and champions strength to cast on others. Aid is too powerful for palidans.

Title: Re: Aid
Post by Refresh on 02/23/03 at 21:59:59
Why dont ya keep it as it is? First most people moan about how crap they are, then they get aid back, and you still moan.
They should heal others, not a self only spell if it was lowered to 20-30, it would be a waste of time seeing as my pally heals for 20-27 with heal

Title: Re: Aid
Post by sugah on 02/24/03 at 03:34:00
it needs to go back to what majpor heal did, which was 55-60.

Title: Re: Aid
Post by Zephie on 02/24/03 at 13:18:18

on 02/24/03 at 03:34:00, sugah wrote:
it needs to go back to what majpor heal did, which was 55-60.



You're absolutely right.

Title: Re: Aid
Post by Julius on 02/24/03 at 23:26:35
Paladins are what I see as a one man army. they should be able to go out and have all of the necesary abilities to take on any situation. I think a big thing paladins need is A self only version of consecrated embrace. Paladins major foe is the undead, and almost every game that has paladins, they have a spell that beefs them up versus the undead. Basicaly a paladin should have most of the abilities as a cleric, just only for himself, with the exception of lay on hands/aka heal.

Title: Re: Aid
Post by King_Macros on 02/25/03 at 16:42:21
i think they should bring major heal back just for pally's.

Title: Re: Aid
Post by Blade on 02/25/03 at 17:00:00
Why bother repeating what everyone else has already said?

Title: Re: Aid
Post by King_Macros on 02/26/03 at 02:08:08
Why say what everyone else says...because if only 1 person says it, but everyone else likes the idea and says nuthing, then most likely it will be ignored, thats why.

Anyways, aid has been lowered forpaladins

Title: Re: Aid
Post by Stigmata on 02/26/03 at 17:22:25
Aid definately needs to be reduced to around 50.

Title: Re: Aid
Post by Eternyte on 02/26/03 at 19:17:20
Ste Aid got reduced yesterday to roughly 60.

Title: Re: Aid
Post by Blast on 05/15/03 at 19:48:53
:( thats not good



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