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Nightmist - Improving the game >> Improvements >> Clan Creatures
(Message started by: sayadin on 10/17/03 at 17:21:34)

Title: Clan Creatures
Post by sayadin on 10/17/03 at 17:21:34
I know that Halor told us to page in game, but I'm at school and not allow to download the game and play in class and when I'm on the staff is never on so.... I am posting it here to improve it.

you have a 'town crier'. Its in the clan so shouldn't it be a 'clan crier'

how about having a 'guard dog' at the 'donation' spot outside the clan house. So if people try to throw worthless stuff like rabbit fur into the clan house they could attack them if they are not a clan member.... just a thought...

Title: Re: Clan Creatures
Post by Aidon on 10/17/03 at 17:29:17
They have to be non-attacking NPC's, and a Guard Dog is attacking I beleive.

Title: Re: Clan Creatures
Post by Spekkio on 10/17/03 at 22:41:17

on 10/17/03 at 17:29:17, Aidon wrote:
They have to be non-attacking NPC's, and a Guard Dog is attacking I beleive.



I think he wants it to attack!  lol

Title: Re: Clan Creatures
Post by Aidon on 10/17/03 at 23:15:34
Yes but the point is he can't have it, lol.

Title: Re: Clan Creatures
Post by jadedgothgirl on 10/18/03 at 11:14:56
How about one that just growls at non-members? Maybe even add a sound to it.

Title: Re: Clan Creatures
Post by Jurian on 10/18/03 at 15:06:53

on 10/18/03 at 11:14:56, jadedgothgirl wrote:
How about one that just growls at non-members? Maybe even add a sound to it.

that's cool,

maybe this is too much to ask but maybe it could even stop things from getting thrown inside the clanhouse which are thrown by non members? like rabbit furs and stuff like that :D

Title: Re: Clan Creatures
Post by Spekkio on 10/19/03 at 13:14:56

on 10/17/03 at 23:15:34, Aidon wrote:
Yes but the point is he can't have it, lol.


Oh come on, it could be like the "spider" in the sleeping fox attic.  Only make it attack clan enemies, or something like that.  Cuase I know players have thrown a couple hundred rabbit furs into clans.

/t DH.....   wasn't me

Title: Re: Clan Creatures
Post by sayadin on 10/20/03 at 16:47:46

on 10/19/03 at 13:14:56, Spekkio wrote:
Oh come on, it could be like the "spider" in the sleeping fox attic.  Only make it attack clan enemies, or something like that.  Cuase I know players have thrown a couple hundred rabbit furs into clans.

/t DH.....   wasn't me



exactly. Just let them attack clan enemies. And that spider is in the attic so whats up with that??

Title: Re: Clan Creatures
Post by Angelic on 11/05/03 at 05:42:33

on 10/19/03 at 13:14:56, Spekkio wrote:
/t DH.....   wasn't me


It was, too!  :P

Title: Re: Clan Creatures
Post by Knuckles on 11/20/03 at 15:35:30
Why not make a Dragon in front clan house there much more fierce then a puny guard dog ;D

Title: Re: Clan Creatures
Post by Angelic on 11/21/03 at 15:32:08
Why not make a zoo, instead? With Orange Monkeys, and Purple Kangaroos... ::)

Title: Re: Clan Creatures
Post by Pandilex on 11/30/03 at 20:37:05

on 11/21/03 at 15:32:08, Angelic wrote:
Why not make a zoo, instead? With Orange Monkeys, and Purple Kangaroos... ::)


and players

Title: Re: Clan Creatures
Post by Despised on 11/30/03 at 20:52:16
Lmao.

Title: Re: Clan Creatures
Post by JLH on 11/30/03 at 21:09:17

on 11/30/03 at 20:37:05, Pandilex wrote:
and players

in a strange sort of way that's not far off...

Title: Re: Clan Creatures
Post by Banned on 11/30/03 at 21:24:31

on 11/30/03 at 20:37:05, Pandilex wrote:
and players


And dont forgot the ugly geek freaks... here we call them sysops i think.  :P

Edit: had to put a smillie otherwise ppl see me as mean etc.  :-/

Title: Re: Clan Creatures
Post by sayadin on 12/02/03 at 11:49:42
I don't think that a Guard Dog outside the clan house that deals up to 20 damage will kill somebody. Also the level required to get into a clan is 10 and by level 10 everyone has 100hp... so how much harm could a guard dog do?

Title: Re: Clan Creatures
Post by Aidon on 12/02/03 at 14:07:28
You dont have to be lvl 10 to walk onto the clan donation box.

Title: Re: Clan Creatures
Post by sayadin on 12/02/03 at 15:37:33
well thats true, but why would a level 9 and below walk into a clans donation area anyway?

Title: Re: Clan Creatures
Post by Angel on 12/02/03 at 15:48:29
Cause they like the clan and want to donate?

Title: Re: Clan Creatures
Post by sayadin on 12/04/03 at 03:20:01
why would they donate for another clan when they could save up for their own clan and besides. The Guard Dog will only attack CLAN ENEMIES.

Title: Re: Clan Creatures
Post by Aidon on 12/04/03 at 04:42:02
you cant set a monster to only attack certain clans

Title: Re: Clan Creatures
Post by sayadin on 12/04/03 at 14:27:04
lol.... i guess that sounds about right.... But then again, it would be kinda kewl though to put your own commands on an NPC.

Title: Re: Clan Creatures
Post by Oracle on 12/04/03 at 17:10:53
Not a bad idea, nice try ;)

Title: Re: Clan Creatures
Post by Gnosis on 12/08/03 at 14:29:44
Well you could atleast make it where the bartender don't spot hidden thieves! I am in DA and the Bartender spots me everysingle time!

Title: Re: Clan Creatures
Post by sayadin on 01/15/04 at 17:05:51
Well maybe the Admins could make NPC's that can attack but only small damage but they must be in the clan house, But it would have to cost some serious amount of gold to buy them. I would say for an NPC, in a town where you can't attack back, about 1 Mil. gold just for one Guard Dog who would attack only clan enemies that enter the donation square of their clan housing.

Title: Re: Clan Creatures
Post by Deathwish on 01/15/04 at 17:48:00
I would rather spend 1 million gold on expanding the clan house than add a npc that is of no real value to me on the donation square...



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