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Title: Raceual Attubutes Post by -=ToM=- on 06/27/03 at 17:31:52 Half-orcs and Humans need a attubute ie halflings have 7 armor others have % on damage Humans used to have the cheaper points thingie but now we dont have them anymore so... they need something new Half-Orcs i think could get armor it would save people complaing tht half-orcs are rubbish and it would make zerkers better if thy had a lil armor (was reading zerker class discusion) Something needs to be done its unfair on the people who play with half-orcs and humans |
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Title: Re: Raceual Attubutes Post by alone on 06/27/03 at 18:28:05 http://www.nightmist-online.co.uk/cgi-bin/YaBB/YaBB.pl?board=Discussion;action=display;num=1056455531 http://www.nightmist-online.co.uk/cgi-bin/YaBB/YaBB.pl?board=Helpforum;action=display;num=1056619094 ... |
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Title: Re: Raceual Attubutes Post by Ice_Cold on 06/30/03 at 05:21:59 on 06/27/03 at 17:31:52, -=ToM=- wrote:
half-orcs can wear armor, if they'rs fighters... |
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Title: Re: Raceual Attubutes Post by -Gaddy- on 06/30/03 at 05:50:23 ya, half-orcs cant get auto armor otherwise it messes up the point of the zerker class...being that if they have armor they're way way over powered. |
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Title: Re: Raceual Attubutes Post by Despair on 06/30/03 at 06:19:23 Wouldn't a half orcs thick skin act as a natural armor as opposed to the soft skin of a human (Berserker or not) |
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Title: Re: Raceual Attubutes Post by -Gaddy- on 06/30/03 at 06:48:59 Lets not be racists now guys... ::) |
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Title: Re: Raceual Attubutes Post by InsaneNinjaPhreak on 06/30/03 at 21:49:23 I do agree Humans and Half-Elfs need something, and I think the half-orcs are fine the way they are. |
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Title: Re: Raceual Attubutes Post by Exor on 06/30/03 at 22:03:00 Yeah half-orcs are fine with no bonus and weak stats! ::) Ok seriously...I think Half-Orcs are in need for something badly.I think giving them +5 ac sounds like a good idea..Orcs WOULD have tougher skin than a human. |
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Title: Re: Raceual Attubutes Post by InsaneNinjaPhreak on 06/30/03 at 22:12:54 They are half orcs and this has been discussed before they will never have that armor, and they have the best con and str out of all the other races |
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Title: Re: Raceual Attubutes Post by Ender on 06/30/03 at 22:17:35 That best con and best strength does not make up for the loss of 2 dex and 4 wisdom on dwarves, Rage is -USELESS- on a Half-Orc.. Something needs to be done about Half-Orc's i suggest + 15 Armour class, don't say im wrong, its an idea, i think this because why lose 2 dex? why lose 4 wis? + 15 armour would make them a much better class and probably more useable, as people have mentioned Orcs have very strong skin, its practically correct. thats my idea anyway.. |
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Title: Re: Raceual Attubutes Post by Outsider on 06/30/03 at 22:20:09 The high con will make up for the lack of armor. The high strenght makes up for the low dex. (give them some more and they would own as fighters with dex items) |
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Title: Re: Raceual Attubutes Post by Despair on 06/30/03 at 22:25:10 Half orcs have the best str and con by +1 over any class however they have the worst wisdom by 4 below any other class, the worst charisma by 2 below any other class, the worst dex by 2 over any below class and the worst intelligence by 3 below any other class . . . To put this in an easier to read way . . . Strength +1 Intelligence -3 Dexterity -2 Constitution +1 Wisdom -4 Charisma -2 I see Half Orcs as majorly disadvantaged compaired to other classes (even half Elves) but if half orc users are happy with them then fair enough :) |
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Title: Re: Raceual Attubutes Post by Outsider on 06/30/03 at 22:26:14 Intel doesnt matter for half-orcs, neither does charisma, and who cares about wis? |
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Title: Re: Raceual Attubutes Post by Sera on 06/30/03 at 22:29:45 Anyone not wanting to be magebait cares about wis. I trained a crit that was given to me when I first started to 30...with 8 wis *she still exists in game btw, with a different name* and let me tell you, devastate HURTS with 8 wis... I'm talking getting hit for over 100 (ask John, I'm sure he remembers). Plus any magic users need wis *not that the half orc race can be majic users, just pointing this out* Edit: And Charisma effects how easily a ranger can hypno you. Higher char means less likely chance. If you are hypno'ed you miss more. |
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Title: Re: Raceual Attubutes Post by Outsider on 06/30/03 at 22:33:45 I know what it all does, but lol im playing for 7 months now and i never got hypno casted on me, never been attacked by a mage (maybe ones or twice). |
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Title: Re: Raceual Attubutes Post by Sera on 06/30/03 at 22:37:44 I'm sure John would love to show you what devastate can do, especially if you have low wis. Just give him your name(s) of your crits. :P |
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Title: Re: Raceual Attubutes Post by Outsider on 06/30/03 at 22:39:08 That would be a first seeing as only a few ppl know who i am ingame |
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Title: Re: Raceual Attubutes Post by -Gaddy- on 06/30/03 at 22:45:58 Hypno gets casted on me a ton in duels...like..whole first round if hypno sometimes. Mages are less used now adays unless it is Milagros all the rest are used to invis crits and such (or atleast thats why i wanna buy a lvl 26 one) i dont think half orcs should get armor due to the idea of the zerker class....ive noticed that most things have advantages over humans and half-elves, but im sure some people prefrer them over certain stuff...what i dont under stand- Why exactly is it that halflings get +7 armor? I just really think i miss-understand the idea...i thought they were just basically little humans...maybe rough feet or something..but the +7 armor seems a little odd to me, i like our lvl 27 human ranger lunchbox, he owns bosses. Edit- I think it is odd cause devestate only hit varia for 92, 94, 92 in the champs mosh...seems like it ought to do more damage to a crit with only 12 wisdom.. |
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Title: Re: Raceual Attubutes Post by Exor on 06/30/03 at 22:53:59 It does not matter if they are -half- orcs or not.They are still Orcs...Orcs do have rough skin.I would say Half-Orcs would still have very rough skin. Anyways there needs to be something done.Having +1 con and +1 str does not make up for the -2 dex, and -4! wis. I think giving 15 ac is a bit much, but I think 5-10 is a good bit.This gives people reasons to actually use Half-Orcs. |
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Title: Re: Raceual Attubutes Post by Ice_Cold on 07/02/03 at 08:14:55 on 06/30/03 at 22:45:58, -Gaddy- wrote:
halflings get +7 armr due to the fact they are 'lucky'... Half-elves and half-orcs dfinately need help and giving half-orcs armor would help them out a bit, and dont give me that bull 'well im crying because berserkers arent supposed to have armor' but then look at it from this point of view, they get no armor or mods from equipment and would have hell of a time trying to use rage with 12 dexterity |
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Title: Re: Raceual Attubutes Post by Specter on 07/02/03 at 08:25:31 on 06/30/03 at 22:26:14, Outsider wrote:
Charisma is needed for all classes really, higher the charisma the more you get healed by (makes quite a big difference actually) and the less chance of being hypnod (you think half-orcs suck when there NOT hypnod?) |
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Title: Re: Raceual Attubutes Post by -Gaddy- on 07/02/03 at 09:11:08 The healing isnt that much of a diff. unless i suppose you really love healing for max ammounts. I say that half-orc shouldnt get the armor because zerkers do not get armor, they've made it quite clear and simple that they will not have any armor or clothing, a zerkers only defense pretty much is its dex, which is why some people prefer human ones, hit more and get hit less. If half-orcs got armor and human zerkers didnt get any, half-orcs would have a pretty big advantage since even if it wouldnt stop many player vs. player attacks, it'd stop some weak monsters attacks quite often. |
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Title: Re: Raceual Attubutes Post by Exor on 07/02/03 at 15:09:37 Half-Orcs should still get 5 ac at least.Its not going to make half-orc zerkers great anyways.People will care about the dex and wisdom they can get on a dwarf alot more than 5 ac on a half-orc. |
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Title: Re: Raceual Attubutes Post by Specter on 07/02/03 at 15:53:14 on 07/02/03 at 09:11:08, -Gaddy- wrote:
my zerker was being healed (at arch) for about 20 less than an arch with 17 con, that means that he loses out on 100 hp. thats quite a big difference. |
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Title: Re: Raceual Attubutes Post by Lorinel on 07/04/03 at 16:19:02 on 07/02/03 at 08:14:55, Ice_Cold wrote:
Nope, its due to their size, harder to hit small critters... |
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Title: Re: Raceual Attubutes Post by Outsider on 07/04/03 at 16:19:50 on 07/04/03 at 16:19:02, Lorinel wrote:
thats dex, not ac |
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Title: Re: Raceual Attubutes Post by -Gaddy- on 07/04/03 at 17:19:36 on 07/02/03 at 15:53:14, Specter wrote:
What does your arches 17 cons have to do with it? doesnt matter at all for heal. I've never had one of my crits, even with divine restoration, be healed with a usual ammount less than my others by more than 8 or so, but i usually dont play any crits with less than 10 charisma... |
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Title: Re: Raceual Attubutes Post by Specter on 07/04/03 at 19:03:41 17 charisma obviously. Was it really that hard to notice a mistake? Or were you just looking for a way to pick at me? I found that your charisma makes a big difference with zerkers, as they have large hp they need to be healed for as much as possible. |
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