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Title: p2p question Post by Fangir on 05/19/03 at 12:07:52 Would there be another reset before pay to play is implemented? |
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Title: Re: p2p question Post by Selene on 05/19/03 at 17:19:04 Ahh, with this question and if the answer to it is "yes".. that's even more less people not going to play. |
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Title: Re: p2p question Post by wonderful_nightmare on 05/19/03 at 17:52:19 on 05/19/03 at 17:19:04, Selene wrote:
and i thought is suck at spelling :D more less people? more ppl are gonna quit or less are gonna play lol but more less :D and what i heard is that there isn't gonna happen anything to our crits :D |
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Title: Re: p2p question Post by Fearless on 05/19/03 at 18:51:32 I can answer this: No. Woo Hoo! |
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Title: Re: p2p question Post by Zylia on 05/19/03 at 22:50:51 If there was a reset you wouldn't be seeing another Zylia running around that's for sure. I doubt I'd come back. If anything, I'll be paying to keep what I have now (if I do pay). |
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Title: Re: p2p question Post by Pandilex on 05/20/03 at 09:06:45 Technically the answer is no. |
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Title: Re: p2p question Post by Fangir on 05/20/03 at 12:15:48 on 05/20/03 at 09:06:45, Pandilex wrote:
Technically!?...What is this Technically!? -Fangir |
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Title: Re: p2p question Post by JLH on 05/20/03 at 12:29:01 technically as in, i can see no reason why a reset would be required or would i wish to do one |
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Title: Re: p2p question Post by PureMourning on 05/20/03 at 21:42:56 So, it's official, we will have to pay? :( If it coems down to it, there better not be a reset. |
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Title: Re: p2p question Post by wonderful_nightmare on 05/21/03 at 08:24:18 the question is not IF we have to pay, the questions is WHEN. and if jlh and pandi say no reset then there is no reset :D |
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Title: Re: p2p question Post by PureMourning on 05/21/03 at 21:34:45 Please, please don't make it P2P! :'( |
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Title: Re: p2p question Post by Julius on 05/21/03 at 23:54:55 I just wonder why you would make a text-based game P2P, the only thing that games like these have that the big massiv online games do is a free playing system, if I have to pay for no graphics at all, why not jsut pay for Everquest, Shadowbane, Star Wars Galaxies(very soon) etc etc, you lose your biggest advantage by making people pay to play this game, but do what you have to do. |
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Title: Re: p2p question Post by Bean on 05/22/03 at 00:37:08 Exactly. |
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Title: Re: p2p question Post by Pandilex on 05/22/03 at 00:44:57 If you don't like it, don't play it. If you do like it, show your respects and contribute the fraction of what a retail game would cost you when it goes p2p. And then judge which gives more entertainment. |
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Title: Re: p2p question Post by Bean on 05/22/03 at 01:23:30 Your gonna make it p2p, people will leave, so you'll have to raise the price making more people leave. That process will continue and you will lose like 80% of your players due to the p2p, and the remaining few will realize they are paying for something they have to imagine and will just go play D&D with thier friends ;) *At least I will* Anyone know any other p2p text games? cause I dont, I know some that wanted to go p2p but simply went under. |
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Title: Re: p2p question Post by PureMourning on 05/22/03 at 01:33:42 I understand what you are saying Pandilex, I'm just trying to put out my points. (You didn't have to remove my post, I was looking foward to people reading it) I mean, it has been said countless times, there is a large vareity of ages of people that play the game. EXAMPLE: Say there is a 9 year old kid who started playing the game and continued playing for a while. Then the 9 year old tried hard and obtained good stuff over time. Then, P2P comes in, do you think a 9 year old would pay to play? I don't, forcing that kid to stop playing and just getting rid of their fun and their stuff they obtained. I'm NOT going fully against this P2P system, depending on the future improvements after P2P is inserted, I might pay to play seeing it's good for the game overall. I wouldn't want to lose everything I have gotten over the long time I've played. |
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Title: Re: p2p question Post by Pandilex on 05/22/03 at 02:24:20 Say there are several hundred players, and if the game doesn't go pay-to-play it shuts down, and they all lose all of their items and characters and everything and nightmist ceases to exist. If you have any better suggestions, then I'm all ears. |
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Title: Re: p2p question Post by PureMourning on 05/22/03 at 02:35:05 Ok, understood. In your important post, you said it MAY be P2P in summer, so right now is it an official yes, or still debating? Also, this might have been stated somewhere else, but... how much will it be? |
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Title: Re: p2p question Post by Lady_Maha on 05/22/03 at 02:35:36 This subject has been discussed many times now, and I think it's unfair to JLH to leave the burden of paying for the game to him alone, especially since it adds up to over 2000$ a year. Now being a mother, I know I finance a lot of hobbies for my children, and I am pretty sure there are parents out there who are willing to finance Nightmist for their kids, provided it's not too expensive, and those kids don't lose track of rl issues (homework, breathing fresh air occasionally and such). |
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Title: Re: p2p question Post by Dan on 05/22/03 at 02:49:16 I've just been wondering, what exactly are the expences here? ISP's? we pay for those too. Domain? those who have them pay for thier own as well. PC upgrades? Same here, we all pay for our own PC upgrades. Maybe I'm one of those who likes the details before they pay for stuff, but it is a good question all the same, and I do remember being told there is nothing to hide. As for suggestions, have you considdered Sponcer ads? You could get a better turn out from people/companies who wish to have thier links on your webspace. |
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Title: Re: p2p question Post by Julius on 05/22/03 at 03:26:01 Well, to take the other side, it is a very difficult task to pay for and operate such a large scale operation. However, alternatives, such as advertisements on the website, would help to shift some of the costs. If the game must go pay to play, i'm sure we would all like to know how much, and what, if any, additions are going to be added. |
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Title: Re: p2p question Post by Fangir on 05/22/03 at 03:51:01 on 05/22/03 at 01:23:30, Bean wrote:
Avalon is P2P. www.avalon-rpg.com. I think its free for a week, then you have to pay. I played for an hour before I realized it wasn't free. -Fangir |
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Title: Re: p2p question Post by Mammon on 05/22/03 at 21:09:36 Come on now, they are not going p2p because they want to fill their teeth with gold fillings or anything, they are doing it because the server and internet is costing them too much to keep it running for free. Yes, there will be a lot of people leaving, but if that happens they can downgrade their internet, making it cheaper, so price should not change too much. Personally I know I won't play after P2P and many many others will not either, but that is just how it goes. |
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Title: Re: p2p question Post by Fallen on 05/22/03 at 22:07:02 I completely agree with the reasons why JLH is finally going P2P. It costs him upgrades (the server is worth a packet), the ISP a 1 MB connection atm, going to a 2 sometime soon (if NTL wake up ::) ). The electricity bill for his house must be quite a sight, a 500 W server on constantly, as well as his air conditioner. About the sponsor idea, we had that a while back and it caused chaos. It was laggy, annoying as hell so they got rid of it due to popular demand. I am guessing that JLH wont be making profit from this, he will still probably be in a loss even with the P2P. Im with JLH and Simon on this, even though it will cost me. My only slight problem is not for me, i can give him the cash in person, but how are other people gonna pay for it? |
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Title: Re: p2p question Post by JLH on 05/23/03 at 00:10:13 aircon is only used in summer, and not for the server's benefit, it's for mine (as pandilex will recall, when i have a load of friends over for some LAN gaming, the front room heats up a lot, so i carry the aircon downstairs - it is a floor standing unit)). the server itself inc 2 monitors uses less than 650w, as that's the rating of the ups, most of the time the screens are off tho, and the pc wouldn't have used more than 300w i'd guess. as for price, it would be very cheap indeed. as simon said, compared to commercial internet games, like everquest, nightmist is still practically free. as for actually paying, we would make it so that anyone who is willing to pay would be able to. |
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Title: Re: p2p question Post by Bean on 05/23/03 at 01:00:41 So like what? 7 cents a char per month? :P Or a buck for a month? We are lookin for some hardcore facts of how much this is gonna cost *For me so I can start begging now.* |
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