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   Author  Topic: too much /refresh  (Read 586 times)
Oz
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too much /refresh
« on: 05/04/03 at 18:13:37 »
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Every time I log on a crit I have to type in /refresh just to see what is in my inventory. Also at other times when I log on i need to do this in order to see the stats, or just whatever isn't showing up. Just 10 minutes ago I log off my low lvl, log on my arch and there is nothing. Literally a full inventory of pots, all stats armor and weapon pics, and the exp bar Not There  Undecided . I type refresh and sure enough there they are.  
 
  Anyway I guess my question here is, Is this a problem due to a slow connection speed, graphics card, er what? This is to the point i could macro /refresh because I use it more than 3 times daily.
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Jurian
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Re: too much /refresh
« Reply #1 on: 05/04/03 at 21:33:53 »
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sounds like a slow conenction to me Cheesy
 
looks like your client just didn't receive all data in time from the server Cheesy
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Oz
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Re: too much /refresh
« Reply #2 on: 05/05/03 at 03:28:02 »
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I would think the same, but I had this back when I was on DSL as well.
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Jurian
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Re: too much /refresh
« Reply #3 on: 05/05/03 at 13:02:46 »
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on 05/05/03 at 03:28:02, Dan wrote:
I would think the same, but I had this back when I was on DSL as well.

 
i have dsl and i lag too Cheesy
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Vodka
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  crackkills_2000   SiMpLyJuStAsH
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Re: too much /refresh
« Reply #4 on: 05/05/03 at 13:31:36 »
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Hmm, my computer and connection both suck.. but, yet this doesn't happen to me... so, I don't know what to tell ya.  Undecided
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Angelus
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Re: too much /refresh
« Reply #5 on: 05/07/03 at 12:22:10 »
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I have this problem when im also running kazaa even if kazaa isnt connected
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Limit
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Re: too much /refresh
« Reply #6 on: 05/09/03 at 17:09:05 »
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I have the same problem 50% of the time i have to refresh... most the time when i log on i cant even see the other people on the square lol... and i have a top of the line computer... just assuming that with all the game lag lately it has something to do with that
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DragonZero
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    GoldDragon1567
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Re: too much /refresh
« Reply #7 on: 05/10/03 at 06:09:47 »
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i dont have this often but i still have it sometimes, and i have a 900kb cable connection....
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Jinx
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Re: too much /refresh
« Reply #8 on: 05/13/03 at 08:49:36 »
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I have the same problem as Ryan prolly more than 50% of the time (I even macro'd /refresh) I can't  believe I admitted that  Roll Eyes
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Jurian
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Re: too much /refresh
« Reply #9 on: 05/13/03 at 13:04:33 »
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just wondering here. maybe it's the server that can't send all the packages to show you the data on the game fast enough?
 
maybe it's not us but the server (btw i hardly ever have it so not too sure)
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I only want my mind to be clear.
JLH
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Re: too much /refresh
« Reply #10 on: 05/13/03 at 19:04:08 »
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i do have a solution for this in ready for a future client update, all the info from the server does actually get to the client, but after the client recieves the first 1500 (typically, standard size ethernet) byte packet, it processes it instead of waiting to see if there is more information in the next packet that is the 2nd half of the message. windows tcp/ip for some reason does not always make this connection, so i have added my own buffering system to the next client to check manually.
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