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Topic: Making Intelligence Matter (Read 332 times) |
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Everlast
Nightmist Game Staff Full Member
    
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Making Intelligence Matter
« on: 01/03/04 at 12:51:43 » |
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Ok, i think randy posted something like this a while back. I cannot remember what the response was. Intel is probably the least needed stat in game. Mage only if i remember correctly. I do not think that any stat should be quite so in-active in so many races and classes. I am suggesting that for each intel a crit has over 9 it gets an extra point of exp per damage dealt. Each point under 9 would be -1 xpd. Or have it be level effected. Higher lvl some how making the experience gained become more helpful to them with int. Something like if you have 19 intel, 1 increased at lvl 1, 2 at lvl 3, and so on skiping a lvl before each intel is used to increase learning rate. I dont know quite how to explain what i mean at the time seeing as it is very late, and i need to go to sleep. Reason for this being- If a crit is more intelligent it ought to learn more quickly and remember what it learns better. This would make gnomes and elves be used more possibly, and mages less difficult to lvl. It would also take a stat that is entirly un-used in all classes other than mages (to my knowledge) and cause it to be a very helpful stat. I could see this idea being shot down, flamed, or simply un-accepted by staff for many reasons. I suggest it simply because i do not understand why int has no change on a characters ability to learn and understand (hence experience), or why any stat would be limited to effecting one class. Please post your thoughts, good, bad, helpful, or additionary (ooo made up a word i think :S It is late) Peace, Gaddy
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New Generation
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Re: Making Intelligence Matter
« Reply #1 on: 01/03/04 at 13:40:20 » |
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I agree with this, sounds useful, makes the 6stat crits worth alot more than the 5stat off in int.
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Lionheart
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Mephistroth
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Re: Making Intelligence Matter
« Reply #2 on: 01/03/04 at 14:19:58 » |
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Hmm, I agree with this, except that it would be unfair for those characters that have already been rolled and have low int. Providing their not level 30 of course.
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Ok, so I kinda didn't ask.. oh well
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Oracle
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Re: Making Intelligence Matter
« Reply #3 on: 01/03/04 at 14:28:56 » |
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So how would you suggest we make it fair to characters that already exist? You can't let the whole game re-roll it's stats so I don't really think you can make this fit into the game atm, as nice as the idea may be.
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Issy
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Re: Making Intelligence Matter
« Reply #4 on: 01/03/04 at 16:18:41 » |
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on 01/03/04 at 14:28:56, Oracle wrote:| So how would you suggest we make it fair to characters that already exist? You can't let the whole game re-roll it's stats so I don't really think you can make this fit into the game atm, as nice as the idea may be. |
| wouldn't effect the crits that were rolled prior to this addition?
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Eternyte
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Re: Making Intelligence Matter
« Reply #5 on: 01/03/04 at 17:04:53 » |
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It's a nice thought but unrealistic. I like the idea though, but there is no way of adding it to the game without being unfair in one way or another.
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Pandilex
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Re: Making Intelligence Matter
« Reply #6 on: 01/03/04 at 19:11:35 » |
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ooo I'm liking this idea
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Mephistroth
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Re: Making Intelligence Matter
« Reply #7 on: 01/03/04 at 19:13:37 » |
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lol, why is it that when most people agree with an idea pan doesn't like it, and when people don't like an idea pan likes it.. strange Edit: Although it isn't that I don't like the idea, I think its cool but not sure if it would work.
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Ok, so I kinda didn't ask.. oh well
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CPG
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Re: Making Intelligence Matter
« Reply #8 on: 01/03/04 at 20:35:38 » |
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Lots of things are unfair. Don't let that prevent a good idea from being added to the game.
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Everlast
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Re: Making Intelligence Matter
« Reply #9 on: 01/03/04 at 22:40:42 » |
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I don't quite understand how it effects crits already in game. But i also agree with- on 01/03/04 at 20:35:38, CPG wrote:| Lots of things are unfair. Don't let that prevent a good idea from being added to the game. |
| The min intel for most races is 8...I think...I don't play with the roller, it is rude. I think it would help the game in many aspects- -Harder to entirly predict training and exp on crits. -Crits can be 5 stat with int perf and off char and possibly be liked/paid as well as off int crits. K, I'm done cause listing these is getting boring, and I would like to get some food. Peace, Gaddy
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Everlast is the voice of reason, take heed, take heed. -Deval Feb. 4, 2004
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Zephie
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Re: Making Intelligence Matter
« Reply #10 on: 01/03/04 at 22:45:31 » |
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Gaddy - The reason it would affect characters already in game is. Most people have rolled their crits believing that intel didn't matter at all, now if intel all of a sudden makes a huge impact on how quickly you level your crit I would imagine it would make some people unhappy. I do think having intel do something is great, The idea is pretty cool. Good work.
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CPG
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dude hit guy wif lol

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Re: Making Intelligence Matter
« Reply #11 on: 01/03/04 at 23:01:31 » |
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Yeah, it's kind of how like Clerics used to use int for spellcasting and then one day it changed. Now they don't need int, but they need char. Clerics got screwed blahblahblah you get the point heh. Cool idea, I like it. Less stupid people running around. etc. Whatever. Hit guy wif lol. k
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Issy
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Re: Making Intelligence Matter
« Reply #12 on: 01/04/04 at 00:35:58 » |
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I really like the idea, being that intel is the stat that hardly anyone cares about. Seeing intelligence have an importance in the game would be nice.
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Momba
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Re: Making Intelligence Matter
« Reply #13 on: 01/04/04 at 01:10:23 » |
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Great idea Gaddy. I would love to see intel count for something. And with your suggestion the impact wouldn`t be so drastic that it would make all crits with low intel useless. Maybe however make the downside to having low intel be for each point under 9 it is -.5 xpd. I suggest this becuase we know NM players don't want to give anything useful up even if it would enhance the game as a whole in the future. Nice crits (1 off 6 and 6 stats) are sadly becoming very common. It would be nice to still allow them to be something special. This kind of improment to the game would ensure they don't lose thier value.
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Everlast
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Re: Making Intelligence Matter
« Reply #14 on: 01/04/04 at 01:19:46 » |
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Thanks for the support guys. Hopefully staff takes up on it, although I dont really expect it to be added unless Pandi (or if JLH has thoughs) really does like it...and finds time to add it. So....any updates on the support for it being enough of if there is a good chance of it being added?
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Everlast is the voice of reason, take heed, take heed. -Deval Feb. 4, 2004
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