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   Author  Topic: Bosses  (Read 257 times)
Everlast
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Bosses
« on: 01/02/04 at 05:48:48 »
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I think it would be nice to have bosses spawn more often and drop less. (not all of them)
 
Crystal Giant should remain 1 a day avg. w/ 100% drop due to the time it takes to kill and stuff.
 
GSW would be nice to spawn maybe 3 times a day, avg. 1 SWH and 2 DoS or have a 33% for each and 34 for neither.
 
DG- 3-4 times a day w/ 25-40% drop rate
 
SK- 2-3 times a day w/ 50% or so
 
These are just my thoughts on the normal bosses that are checked constantly and have high-100% drop rates.  It would make the game be more fun in my opinion.  It would also make healer training more fun.
 
Maybe this would be un-liked because of the lower drop %s or just because things are like the way they are now.  I've got no real problem with things now.  I just like going to bosses.
 
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Fusion
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Re: Bosses
« Reply #1 on: 01/02/04 at 05:51:42 »
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I was thinking of this earlier. Ya I would like to see this get put in. I only get to go to bosses about once a month now with the different spawning times they never spawn when I'm on.
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Cosworth
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Re: Bosses
« Reply #2 on: 01/02/04 at 05:54:28 »
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i agree on the CG staying the same its hard enough as is
 
but the SK DG and GSW i think could spawn less
 
SK 4 spawns a day 25% drop rate 1 gaurenteed through the day
DG 4 spawns a day 25% drop rate 1 gaurenteed through the day
GSW 4 spawns a day 50% drop rate 2 drops a day 1 being a DoS other being a SWH   25% drop for each meaning if it drops one next one it droped would have to be the other
 
mainly for making it harder for boss's to be used for an easy sorce of income making the player pay more to get a drop from one rather it being the one with the most crits there has the best chance for the kill
 
prolly get flamed for me post because others wont agree
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Fusion
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Re: Bosses
« Reply #3 on: 01/02/04 at 05:57:03 »
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I would like to see a lower drop rate than 50% for swh. More like 30 or something.
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Cosworth
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Re: Bosses
« Reply #4 on: 01/02/04 at 06:13:44 »
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no i stated 50% drop rate from the GSW
 
meaning it will drop twice a day
 
and you have 25% of getting a SWH
and 25% of a DoS
 
meaning if the bos gets killed first time in the day and doesnt drop then second time it it gets killed it drops a DoS
 
then leaves it 2 more spawns which one of the nest 2 spawns would drop a SHW
 
meaning it only drops twice a day but spawns 4 times during the day, one drop being a DoS other a SWH
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Re: Bosses
« Reply #5 on: 01/02/04 at 06:16:22 »
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And some scots can't make their ideas that clear Smiley
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Re: Bosses
« Reply #6 on: 01/02/04 at 19:59:21 »
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on 01/02/04 at 06:13:44, Cosworth wrote:
no i stated 50% drop rate from the GSW
 
meaning it will drop twice a day
 
and you have 25% of getting a SWH
and 25% of a DoS
 
meaning if the bos gets killed first time in the day and doesnt drop then second time it it gets killed it drops a DoS
 
then leaves it 2 more spawns which one of the nest 2 spawns would drop a SHW
 
meaning it only drops twice a day but spawns 4 times during the day, one drop being a DoS other a SWH

 
Ah, that makes sense. But considering the SWH is so much better possibly 30% DOS 20% SWH?
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Everlast
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Re: Bosses
« Reply #7 on: 01/02/04 at 20:25:48 »
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The idea of SWH being better than DoS is kind of out there.  If you asked me, "You can have only 1 of these 2 and it is the only one in game, which do you want?",  DoS would be a VERY easy pick over SWH.  It is just that there are so many DoSs in game that make it worth around 15k and the SWH around 250k.
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