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Jurian
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exp loss idea :D
« on: 11/06/03 at 19:26:54 »
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ok i just thought of this and i thought it would kinda make sense Cheesy
 
basically the idea is that the lower the lvl of the crit that kills you the more exp you lose.  
 
like in a fight it isn't that bad to lose to someone that's alot stronger and more experienced then you but if the strong and experienced guy would lose from some rookie he would start to doubt his abilities and all and he should win a few more fights before he's back on the same convidence lvl as he was.
 
hope that makes sense lol Cheesy
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sarah_rain
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Re: exp loss idea :D
« Reply #1 on: 11/06/03 at 19:27:50 »
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it could be interesting
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PureMourning
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Re: exp loss idea :D
« Reply #2 on: 11/06/03 at 20:16:00 »
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Kinda cool, but... If you kill..say an arch by jumping him with 3 crits, let's say 2 29's and a 20. And say the 20 happens to get the final kill shot even if that crit really didn't do much. Kinda be whack.
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Eternyte
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Re: exp loss idea :D
« Reply #3 on: 11/06/03 at 20:19:38 »
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Anyone remember Goliath at level 20?....there would be a lot of level 30's with severely low exp.
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Mephistroth
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Re: exp loss idea :D
« Reply #4 on: 11/06/03 at 21:53:33 »
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Hmm.. Create a new zerker with the same stats and level him to 20.. I'm pretty sure he wouldn't kill level 30s (give him same items aswell)
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Ok, so I kinda didn't ask.. oh well Grin
Eternyte
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Re: exp loss idea :D
« Reply #5 on: 11/06/03 at 21:57:51 »
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Same items?...a Halberd....OoOoOo
 
It would happen because even a spelled up level 20 Zerk can do damage when it hits well. As Kev proved on Goliath.
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Jurian
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Re: exp loss idea :D
« Reply #6 on: 11/07/03 at 19:26:11 »
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on 11/06/03 at 20:16:00, PureMourning wrote:
Kinda cool, but... If you kill..say an arch by jumping him with 3 crits, let's say 2 29's and a 20. And say the 20 happens to get the final kill shot even if that crit really didn't do much. Kinda be whack.

 
bad luck i guess Cheesy
 
i'm not talking about millions difference or anything.
 
just like maybe at same lvl you lose 0.1% exp and you lose 1% exp when lvl diff is 10 lvls?
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Bean
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Re: exp loss idea :D
« Reply #7 on: 11/08/03 at 07:18:42 »
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Anyone else see this increasing hit and runs 100%?
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Jurian
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Re: exp loss idea :D
« Reply #8 on: 11/08/03 at 08:40:24 »
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on 11/08/03 at 07:18:42, Bean wrote:
Anyone else see this increasing hit and runs 100%?

not really Cheesy
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Bean
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Re: exp loss idea :D
« Reply #9 on: 11/08/03 at 20:00:35 »
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I do, It would happen no doubt about it.
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Jurian
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Re: exp loss idea :D
« Reply #10 on: 11/08/03 at 20:03:22 »
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on 11/08/03 at 20:00:35, Bean wrote:
I do, It would happen no doubt about it.

 
anbd your reasoning would be?
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Bean
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Re: exp loss idea :D
« Reply #11 on: 11/08/03 at 21:33:30 »
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You can easily kill lvl 30's with hit and runs, use a couple zerks, and a mage/druid pulling around. You would see people doing that just to ge lvl 30's massively under exp.
 
You didnt see that as a possibility?  Roll Eyes
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Jurian
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Re: exp loss idea :D
« Reply #12 on: 11/09/03 at 09:24:41 »
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i c that as a possibility but i don't c many ppl actually use this. maybe it could also be related to the amount of attacks needed before you actually get killed.
 
like if someone needs 3 crits to kill you you lose less exp then when you get rounded Cheesy
 
makes hit and runs less usefull too Cheesy
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Snowy
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Re: exp loss idea :D
« Reply #13 on: 11/09/03 at 11:06:15 »
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Guys that like hit and runs will do them and those who doesnt wont do them, no matter how much exp they get. It wont change anything.
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Re: exp loss idea :D
« Reply #14 on: 11/09/03 at 19:42:58 »
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i'd rather gain exp rather than lose more
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