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   Author  Topic: Officers  (Read 446 times)
Spekkio
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  Spekkio69   N/A
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Officers
« on: 09/24/03 at 14:41:58 »

This would be under staff but above crits.
 
They would be unpkable (like a pacifist).  They would run around nightmist in search of player misconduct.  But to make it fun... they can't just ban people, instead they have an ability called "Arrest."  They could also have track (seems right) and maybe something like "Summon Guard Dogs" to attack the criminal.
 
Arrest: Probability of success would depend on targets HP and current Stamina.  If the target is full health... then arrest has a Very low chance of working.
 
Summon Guard Dogs:  This would summon a Guard Dog (only one at a time) the guard dog would automatically track the officer that summoned it, and would ONLY attack the criminal or "target." The same Guard Dogs from the scarlet dagger thieves guild would be great, maybe a little stronger.
 
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Re: Officers
« Reply #1 on: 09/24/03 at 15:09:18 »

And what will arrest do?
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Spekkio
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Re: Officers
« Reply #2 on: 09/24/03 at 15:11:29 »

Send them to jail of course.
 
Once there maybe the officer can decide How long that crit stays there.
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Spekkio
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Re: Officers
« Reply #3 on: 09/24/03 at 15:37:06 »

This would be good to take care of language abusers.  The staff isn't always available.
 
Maybe they can be used for trades too.
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Spekkio
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Re: Officers
« Reply #4 on: 09/24/03 at 15:38:53 »

One more ablility Officers should have "Vision"    Cool
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Re: Officers
« Reply #5 on: 09/24/03 at 15:52:40 »

And every noob will make an officer and sent ppl to jail? This idea is lame, drop it.
 
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Spekkio
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Re: Officers
« Reply #6 on: 09/24/03 at 16:26:45 »

This isn't a character class.  It's like a staff position.
 
You can't just make an officer.  Staff appoints certain trustworthy players to take care of this job.
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Re: Officers
« Reply #7 on: 09/24/03 at 16:28:03 »

JLH has already said on every post that he doesnt want any of this, but still ppl keep posting.  Roll Eyes
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Spekkio
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Re: Officers
« Reply #8 on: 09/24/03 at 16:34:34 »

http://www.nightmist-online.co.uk/cgi-bin/YaBB/YaBB.pl?board=Suggestions 2;action=display;num=1064355043
 
I think the two ideas could be  put together and solve a lot of problems.
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Re: Officers
« Reply #9 on: 09/24/03 at 16:44:37 »

on 09/24/03 at 16:34:34, Spekkio wrote:

I think the two ideas could be  put together and solve a lot of problems.

 
If u want the ideas to be put together then JLH says the following
 
on 09/24/03 at 00:26:11, JLH wrote:
the game is moving to a more staff-free setup, staff will be there to work on the game itself. player-staff interaction doesn't really need to occur, everything you need help with "should" be provided on the site, or in the help system in game. as for problems with players annoying other players, these are the only situations in which staff are required to sort out, and in which case, emailing me with time of complaint (from /time) and what happened should get it all sorted out.

 
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Spekkio
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Re: Officers
« Reply #10 on: 09/24/03 at 16:50:34 »

Does JLH want all players to email him for trades?  This is still a very good idea to help free up staff, so they can work more on game development.
 
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  stonersayadin420   kamikazekarni
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Re: Officers
« Reply #11 on: 09/24/03 at 20:04:46 »

I agree with Spekkio. It'll save the staff members time from annoying trades, or troubles through out the game. I'm not even sure if JLH banned the people for cursing, or harrassment. So I think there should be officers, and besides... why do we have jailhouses but no authoritiesHuh?
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Re: Officers
« Reply #12 on: 09/24/03 at 20:46:09 »

He doesnt want emailed about trades, thats where patience comes in as of now, if there arent staff on then no trade, but the automated trade system will allow for you not needing staff for trades.
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Spekkio
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Re: Officers
« Reply #13 on: 09/24/03 at 20:53:20 »

So staff is makin the automated trade?
 
And i still think officers would be cool!
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sayadin
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  stonersayadin420   kamikazekarni
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Re: Officers
« Reply #14 on: 09/24/03 at 20:58:09 »

i agree with Spekkio!!!
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WWJD(for a klonděke bar?)
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Comedy is like cheese, Once you cut it, you can't stop laughing!!!
Vanilla
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Re: Officers
« Reply #15 on: 09/24/03 at 21:41:53 »

A police officer would be lots of fun! It'd make the game seem more lifelike. But you do know that the naughty people will still slip by even if we had these officers? Ah well I doubt this idea would be even used.
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Re: Officers
« Reply #16 on: 09/24/03 at 22:31:16 »

The idea is completed farfetched and I see no chance of it being implemented.
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61207412 61207412   Death_Jester_King   HitCowsWithCars
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Re: Officers
« Reply #17 on: 09/24/03 at 23:49:29 »


I just did a fluff... Lips Sealed
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sayadin
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Why ask why? Stop being a pansy and just do it!!

  stonersayadin420   kamikazekarni
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Re: Officers
« Reply #18 on: 09/27/03 at 07:16:45 »

you have the right to remain silent!
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WWJD(for a klonděke bar?)
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Stotic
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Re: Officers
« Reply #19 on: 09/27/03 at 07:21:28 »

This thread does.
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