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   Author  Topic: New food use  (Read 272 times)
Stotic
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New food use
« on: 09/20/03 at 18:49:48 »
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Food seems to have the nice purpose of keeping you alive, but how about something else.  How about the higher 'food level' you have (the more food you eat, there will be a restriction) the faster your hp regains.  Mp can be added to if wanted.  I got this idea from K-man's Resting thread.
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Re: New food use
« Reply #1 on: 09/20/03 at 18:55:35 »
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I'd rather have it that the more u eat the longer it takes for u to get hungry again, cuz now i die like 10 times a day cuz of hunger. Can't be arsed to move.
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Re: New food use
« Reply #2 on: 09/20/03 at 20:06:35 »
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If you eat as much as most people do, ie. going into the kitchen and having 2309856 of everything, then you would have died. How about there is a limit of eating/drinking 4 items. At 100%, you would regen 4 HP/MP. 75% 3 HP/MP and so on. For berserkers I suppose it would be 8, 6, 4, 2. When getting to 0%, then it would display the hungry/thirsty messages and you would regenerate nothing.
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Jurian
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Re: New food use
« Reply #3 on: 09/20/03 at 20:07:24 »
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well i'd rather c hunger make you weaker and ake you hit less/slower stam regen and maybe slower hp regen. then food making you stronger then you were.
 
if hunger makes you weaker, food could bring you back to your normal lvl.
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Re: New food use
« Reply #4 on: 09/20/03 at 20:08:47 »
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I agree with Jurian. After being hungry for a certain amt of time you should become weaker and start hitting for less and possibly miss more often.
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Re: New food use
« Reply #5 on: 09/21/03 at 01:30:48 »
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Hehehehe reminds me of an old text-based game called Fantasia Diamond. Sometimes you'd be too weak to pick up food so you could eat it, and hence you'd die.
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Re: New food use
« Reply #6 on: 09/21/03 at 16:01:16 »
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on 09/21/03 at 01:30:48, Pandilex wrote:
Hehehehe reminds me of an old text-based game called Fantasia Diamond. Sometimes you'd be too weak to pick up food so you could eat it, and hence you'd die.

well ofcourse you are programing gods and figure out something that works better then that game.
 
but does that mean you are gonna use it or what?
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Kalel
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Re: New food use
« Reply #7 on: 09/21/03 at 16:07:36 »
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on 09/20/03 at 18:55:35, Outsider wrote:
I'd rather have it that the more u eat the longer it takes for u to get hungry again, cuz now i die like 10 times a day cuz of hunger. Can't be arsed to move.

 
much agreed as it is a pain enough to have to take your alts all they way back to town to get some free food becuse there is no way I'm gona buy food for 9 alts
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Re: New food use
« Reply #8 on: 09/21/03 at 20:48:50 »
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would nourish (the spell) have the same effects or just food
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Jurian
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Re: New food use
« Reply #9 on: 09/21/03 at 21:09:12 »
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on 09/21/03 at 20:48:50, dec wrote:
would nourish (the spell) have the same effects or just food

 
not sure but jlh will figure it out lol. Cheesy
 
think it will. also suggested and increase of damage to jlh and we came up with an x^1.3 increase Cheesy
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Re: New food use
« Reply #10 on: 09/24/03 at 15:05:27 »
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When hungry/thirsty your stamina should go down when you move (like a thief in covert).
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Re: New food use
« Reply #11 on: 09/24/03 at 16:18:04 »
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maybe no the same rate tho. it would taje forever getting bak into town for food
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