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   Author  Topic: New mosh type...  (Read 719 times)
Pandilex
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New mosh type...
« on: 08/22/03 at 16:43:53 »
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How about a teaming mosh, where everyone that enters the mosh gets put into 2 teams, and cannot attack each other. After 1 team is wiped out, the remaining team is split into two, and so on until there are only 2 or 3 people left. Then have a free for all.
 
Teams could be chosen randomly, or with some degree of intelligence, such as choosing the highest level characters first and working down, distributing them evenly.
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Metatron
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Re: New mosh type...
« Reply #1 on: 08/22/03 at 16:56:19 »
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Yeah could work well might even bring a bit of co-operation into moshing you might also split in order of clas as well?
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Jurian
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Re: New mosh type...
« Reply #2 on: 08/22/03 at 17:01:24 »
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would be alot better then current teaming moshes lol Cheesy
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Re: New mosh type...
« Reply #3 on: 08/22/03 at 17:33:12 »
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I like the idea a lot Pandi. Good job.  
Splitting the parties into different classes is a good idea as well. But may be taking it a bit far. I could see whining occuring with that, as in the technicalities of a fighter Vs palidan mosh. The fighter would find it unfair that the Palidan could heal itself. So on and so forth. It'd be interesting, but I see to much whining and pregnant dogging occuring from it.  
 
I don't suggest the automated system for your teams though Pandi. People may complain that it was split up unfairly, that the other team had an advantage. Such as the possibility with random as showing up as being 6 Arches in one team and the majority high lvls..and maybe 1 arch in the other. It would just turn into another No teaming mosh idea for the staff I guess you could say. Players whining that the team with mostly TR in had more archies or whatever. *rolls her eyes* Petty I realize..but we all know it's gonna happen.
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Pandilex
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Re: New mosh type...
« Reply #4 on: 08/22/03 at 18:12:05 »
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on 08/22/03 at 16:43:53, Pandilex wrote:
Teams could be chosen randomly, or with some degree of intelligence, such as choosing the highest level characters first and working down, distributing them evenly.

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deadman
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Re: New mosh type...
« Reply #5 on: 08/22/03 at 18:14:59 »
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Yea i think its a good idea will make moshes more fun and not all the high lvls will be on oneteam.And as long as the arches are distributed evenly each side has a chance of winning so they're should be no complaining. I hope we can see this in game soon.Good Idea.
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Re: New mosh type...
« Reply #6 on: 08/22/03 at 18:23:13 »
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Yes, quite often people ask me to go and do the /pickplayer 5 if there is one team left of 10 or something.
 
I think it is a very very good improvement.
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Re: New mosh type...
« Reply #7 on: 08/22/03 at 20:51:49 »
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Im sure people will find a way to spoil this if its added by not attacking clan members ect . . .
 
But I do like this idea and hope its added . . . maybe in addition to this idea . . . the players names and look overs are removed and perhaps each team is given a color . . .
 
for example red team and blue team
 
Red Team member attacked you with his halberd and so on
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Re: New mosh type...
« Reply #8 on: 08/22/03 at 21:13:04 »
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Good idea. Makes it a little bit more even.
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Re: New mosh type...
« Reply #9 on: 08/22/03 at 21:21:20 »
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Hehe, For all these special moshes You should do what another game I play does.
 
They hold a weekly tournament in which the winner really does win all *as everyone has only one life so... hehe* But if someone tries to leave in the middle of the tourney because they are against thier 'friend' or 'clannie' the character is simply vaporized...
 
Now im not suggesting we delete chars that exit the moshes, but if You daybanned/week banned characters that leave because they are against clannies and such.
 
IF the character had left due to computer troubles im sure they could email someone about it and see it is fixed...
 
But I really think when the mosh ends with 20+ people from one clan and they all quit till one is left its just a bunch of bull... they should have to kill each other, its no exp loss, and the kills dont count so whats the downside??  
 
Im ranting... im gonna go now lol
 
P.S:If anyone fulyl understood what I said above congradulations...
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Kalel
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Re: New mosh type...
« Reply #10 on: 08/23/03 at 07:28:01 »
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well we should just go back to what was said in the past moshes should be just every 1 for them selfs we made sugestions like names not being shown in moshes disabling /invte so there can be no partys whats the point of a "mosh" if a clan is gona jump in there and team up aginst every 1 then just so they can fight amonst them selfs at the end? its kind of a rip off to those people not in a clan or those who want it to be every 1 for them selfs... don't get me wrong I realy don't care due to the fact I usuly don't enter moshes so it makes no diffrince to me but I know other people see it that way and there opinons have been tossed to the curb
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Re: New mosh type...
« Reply #11 on: 08/23/03 at 08:39:42 »
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Now sullen, I ask this in the nicest possible way...
 
Please, PLEASE, Use your enter button... It makes posts much easier to read... If you dont use ANY other punctuation at all at least use that... please...
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Kalel
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Re: New mosh type...
« Reply #12 on: 08/23/03 at 18:05:46 »
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what are you on about man? well nvm I think I got it. I'm not very good at english even though it is my first language. any how public edumacationi (thats a joke) isn't top notch around here sorry Grin
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Bill
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Re: New mosh type...
« Reply #13 on: 08/23/03 at 20:05:11 »
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/nod
 
Good idea.
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Re: New mosh type...
« Reply #14 on: 08/23/03 at 20:53:07 »
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ya i like that idea some, although i'd enjoy moshes where i can just team with my clannies more, teaming with half the mosh would be cool also i guess. However i'd like to note that when staffers do random at the end of moshes where they're all clannies, it has no type of intelegence in the choosing...or none that ive seen..we have that happen a whole lot and usually the teams dont show any type of balancing involved in the decision....would the staffer holding the mosh have to actually pick the teams...cause we all know that people would be arses if they didnt like the teams and say stuff...which'd get them perm bans..but im sure no one wants that to happen over a silly lil' mosh.
 
NM Tanis (9:24:27 PM): i-n-t-e-l-l-i-g-e-n-t  (because i cannot spell intelligence)
« Last Edit: 08/24/03 at 03:36:35 by Doublement » IP Logged

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Bean
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Re: New mosh type...
« Reply #15 on: 08/24/03 at 01:12:21 »
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Enter.....button.....use.....it....
 
It was put there for a reason
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Re: New mosh type...
« Reply #16 on: 08/24/03 at 03:34:05 »
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on 08/24/03 at 01:12:21, Bean wrote:
Enter.....button.....use.....it....
 
It was put there for a reason

 
my post doesnt need to be spread any more i dont give a d**n if you dont like it.
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Re: New mosh type...
« Reply #17 on: 08/24/03 at 15:07:10 »
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Sorry, but... Spread anymore? it isnt spread at all...
 
Anyways... It doesnt matter we're going off topic.
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Re: New mosh type...
« Reply #18 on: 08/24/03 at 15:28:29 »
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Would it be possible, so that while in this mosh arena, only player pictures are shown, and their names are not.
 
The reason i ask this, is that the left list of pictures could be your team, right hand list of pictures the enemy. That way you don't have to run down the list hoping to hit the right guy and end up with a load of xxxxx is on your nopk list. or something.
 
Another possiblity along the lines of removing names and such (For players with personal pics, Jurian mainly), the enemies pictures could possibly be blacked out.
 
How does all that sound? Undecided
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Stotic
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Re: New mosh type...
« Reply #19 on: 08/24/03 at 19:57:05 »
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Sounds familiar.
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