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   Author  Topic: Clan House Additions  (Read 379 times)
Kalel
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Clan House Additions
« on: 08/09/03 at 22:22:04 »
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We realy need clan house hall ways bilding a clan house out of noting but rooms makes a messy clan house hallways should be added so we don't have to bunch up rooms and wait to add rooms becuse we wana keep them neat and not a maze I'v seen alot of clan house mazes and there just no good
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azaman123
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Re: Clan House Additions
« Reply #1 on: 08/09/03 at 22:25:17 »
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i like the way you tink james - we should work together i agree with this and was wanderin if you agree with this www.nightmist-online.co.uk/cgi-bin/YaBB/YaBB.pl?board=Suggestions2;actio n=display;num=1060460652;start=0#7
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Kalel
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Re: Clan House Additions
« Reply #2 on: 08/09/03 at 22:27:01 »
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uh yea and nice link?? dosn't work
 
buy I'v said this before but it was with a nother topic so it didn't move
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azaman123
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Re: Clan House Additions
« Reply #3 on: 08/09/03 at 22:28:30 »
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http://www.nightmist-online.co.uk/cgi-bin/YaBB/YaBB.pl?board=Suggestions 2;action=display;num=1060460652;start=0#7   this should work
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Kalel
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Re: Clan House Additions
« Reply #4 on: 08/09/03 at 22:34:00 »
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I don't get where dose my idea tie into yours? any ways I got to go to work so I won't be reply to much maybe a few more min so any ways back on topic we need hall ways what kind of house has no hall ways a very small one dons't but newer houses do and then when ppls clan house becomes big enough to be a city they should be able to set the hall way discription to street
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azaman123
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Re: Clan House Additions
« Reply #5 on: 08/09/03 at 22:36:12 »
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so your trying to give players the chance to start to make there own city?
 WOW if this happens no one would live on the NM streets anymore
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Kalel
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Re: Clan House Additions
« Reply #6 on: 08/09/03 at 22:40:08 »
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People are already bilding citys look at TR and FA, and Cyrics Clan forget what his alt's name is and his clan name is but these clans all have clan houses wich are actuly citys if you go to the estate agent u will see 41+ sqares is considered a city and I made the sugestion to allow clan houses to be moved out of clan town as they are big enough to be a city thus clan houses can now be moved into other locations so it just seems like A logical move to add hall ways
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azaman123
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Re: Clan House Additions
« Reply #7 on: 08/09/03 at 22:42:03 »
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ok never mind then
 kool idea
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JLH
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Re: Clan House Additions
« Reply #8 on: 08/10/03 at 00:04:25 »
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just have a square with no room on it, you can set all the descriptions to whatever you want, so am i missing something here?
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azaman123
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Re: Clan House Additions
« Reply #9 on: 08/10/03 at 00:17:51 »
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yeah - you have to pay for rooms
 
Hallways should be cheaper
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Re: Clan House Additions
« Reply #10 on: 08/10/03 at 00:26:13 »
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But a hallway is a room, its perfectly fine the way it is....
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Re: Clan House Additions
« Reply #11 on: 08/10/03 at 00:34:41 »
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When Lich and I were in Loveless we saw the maze of a clanhouse, and after Loveless got sold and we started Broken, we designed our clan house where there would be no wasted rooms (hallways). The easiest way for us to do this was to construct a tower-like building, with a center square from which you go up and down, and the 4 surrounding squares, which are mostly private vaults. No center square is turned into a private room, so we can continue building the tower to the top, instead they contain the most important clan rooms like sauna, kitchen, pub, briefing room and so on.
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JLH
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Re: Clan House Additions
« Reply #12 on: 08/10/03 at 00:47:58 »
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good way of doing it, nice and efficient.
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Kalel
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Re: Clan House Additions
« Reply #13 on: 08/10/03 at 08:53:04 »
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well I also faild to add that a hall way would not be a part of the clan house room count and yea you can do the tower thing wich is a good salutioin but if you could do hallways you can make ur house more elabert... and all the clans Iv ever owned we bilt it so all main rooms where the hall ways but I guess if I can't get JLH to add hallways I'll do the tower thing
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JLH
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Re: Clan House Additions
« Reply #14 on: 08/10/03 at 11:26:38 »
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if hallways were free, then people would go mad building vast areas out of hallway. Hallways will stay as normal squares.
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Kalel
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Re: Clan House Additions
« Reply #15 on: 08/10/03 at 12:23:34 »
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5 or 10 k sounds like a good amount each and if u want to make it even more difficulte to just go hog wild make it so you can't go more then 2 sqares for a hall ways then u have to add a room to the last sqare hall way before you can bild more hall ways
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Mephistroth
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Re: Clan House Additions
« Reply #16 on: 08/10/03 at 12:24:22 »
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Or, you could just stick with the current costs as its fine?
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Stotic
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Re: Clan House Additions
« Reply #17 on: 08/10/03 at 21:09:34 »
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Amen
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Kalel
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Re: Clan House Additions
« Reply #18 on: 08/10/03 at 21:37:29 »
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whst is it with you people? act like every one is trying to change nm for the worst what diff would it make to u if this was added? it wouldln't effect clan rankings as I suggest these extras would not be included in the rankings so whats the big F'en deal?
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Angelus
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Re: Clan House Additions
« Reply #19 on: 08/10/03 at 21:53:02 »
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JLH already said why, and yea stupid idea.
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