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   Idea for no teaming mosh
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   Author  Topic: Idea for no teaming mosh  (Read 298 times)
Despair
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Idea for no teaming mosh
« on: 06/15/03 at 00:09:27 »
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Ok The mosh arena should be able to expand to as big as the amount of players there are so every player starts on an empty square . . .
 
Before the mosh begins no player can move from his/her square till the mosh begins . . .
 
When the mosh begins you can move around until you find someone on another square . . .
 
There should be a 2 crit limit on each square and when there are 2 crits on the square you can't leave it untill one of the crits on the square is dead and no one can enter the square untill there is just 1 crit on there again . . .  
 
I know there are a couple of flaws with this idea one being that in a big mosh the arena would be huge making it hard for 2 players to find each other at the end of the mosh but perhaps this could be coded so bit by bit the arena gets smaller maybe
tell me whatcha think
 
-Jimmy  Smiley
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Re: Idea for no teaming mosh
« Reply #1 on: 06/15/03 at 01:27:59 »
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on 06/15/03 at 00:09:27, Despair wrote:
but perhaps this could be coded so bit by bit the arena gets smaller maybe
tell me whatcha think
 
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Re: Idea for no teaming mosh
« Reply #2 on: 06/15/03 at 04:48:16 »
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Cheesy disco music could always be an optional extra  Grin
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Eternyte
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Re: Idea for no teaming mosh
« Reply #3 on: 06/16/03 at 07:50:49 »
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http://www.nightmist-online.co.uk/cgi-bin/YaBB/YaBB.pl?board=Discussion; action=display;num=1051371655;start=0#0
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Jurian
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Re: Idea for no teaming mosh
« Reply #4 on: 06/16/03 at 08:33:30 »
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the best way would just be to disable the /invite (which is done allready) and then give all players the name mosher cuz some smaller ppl like to run around and have the big guy;s kill eachother first Cheesy
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Re: Idea for no teaming mosh
« Reply #5 on: 06/16/03 at 10:38:45 »
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That is a very good idea Despair.
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Re: Idea for no teaming mosh
« Reply #6 on: 06/16/03 at 11:31:31 »
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How bout when 1 crit dies one square dissapears
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Re: Idea for no teaming mosh
« Reply #7 on: 06/16/03 at 11:44:43 »
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So the one that doesnt go of looking but stays in his square will have more change of winning, cuz the person on the square waiting can have his mouse already aimed and ready and just click and probably round him the min he steps in...
 
No point in making macro's cuz u dont know who u will encounter and i bet everyone just stays on his own square waiting for ppl to come in
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Despair
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Re: Idea for no teaming mosh
« Reply #8 on: 06/16/03 at 15:26:14 »
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on 06/16/03 at 07:50:49, Eternyte wrote:
http://www.nightmist-online.co.uk/cgi-bin/YaBB/YaBB.pl?board=Discussion; action=display;num=1051371655;start=0#0

 
Sorry Eternyte I never saw your post and didnt mean to repeat your idea
 
And as for people sitting on squares just waiting you could make it so that after 30 seconds of being idle on the square it poisons you
 
Again Im sorry about repeating your idea and if any staff stuble across this thread again I ask could you please lock it  Cry
« Last Edit: 06/16/03 at 17:20:08 by Despair » IP Logged
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