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Topic: NightMist graphics (Read 448 times) |
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lundt
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 I love YaBB 1G - SP1!
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NightMist graphics
« on: 03/21/03 at 21:55:15 » |
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[color=Red][/color] I think that you should put in a background for every place. for example, for woods put a woodlind background for Graveyard put a dark gloomy place with tumb stones. i can help if you want.
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muhahaha im am lundt thats my crit
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Creed
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Creed ingame
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Re: NightMist graphics
« Reply #1 on: 03/21/03 at 22:01:08 » |
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Man, I think that would be hard for the staff, and laggy. IDK really. I don't know anything about programing. Text is fine with me.. Because you use your imagination as you play, that's what so cool bout MUD games.. But that's just me..
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For we have crossed many oceans, and we labor that in between.. In life, there are many quotients.. And I hope I find the mean..
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Tender_Foot
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Re: NightMist graphics
« Reply #2 on: 03/21/03 at 22:05:44 » |
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theres no need for this, ive played a mud like that and the lag was rediculous, also for this to be an actual browser where you can click pictures and such, is preety rare in itself (i think ive only heard of about 20)
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ICP
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Would you like a Smook and a Pancake?

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Re: NightMist graphics
« Reply #3 on: 03/22/03 at 10:26:50 » |
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I think if graphics were added it would rune NM i pref. would not play ne more i seen RoK and i hate it , i like nm with tex. like an old saying *Dont fix it if it aint broken*
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My profile my words... NM BLOWS
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Jurian
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Lillium inter spinas, The lilly among thorns

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Re: NightMist graphics
« Reply #4 on: 03/22/03 at 12:39:23 » |
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hmm i like it the way it is but why would this increase lag? why not make the background a file you can dl and have your client load it when you enter some area? like for desert make a sand bg and you just have to load it once untill you leave desert.
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I dream about how it's going to end, Approaching me quickly. Leaving a life of fear, I only want my mind to be clear.
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Necros
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Re: NightMist graphics
« Reply #5 on: 03/22/03 at 19:17:59 » |
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If nightmist had Graphics, i'd quit.
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Arkanah
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Re: NightMist graphics
« Reply #6 on: 03/22/03 at 19:30:22 » |
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Same here i think it would suck. NM is fine the way it has always been
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Stotic
Moderator Nightmist Game Staff Full Member
    

We Can Rise
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Re: NightMist graphics
« Reply #7 on: 03/23/03 at 18:18:15 » |
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Nightmist just wouldn't feel like Nightmist.
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Deval
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Re: NightMist graphics
« Reply #8 on: 03/23/03 at 23:34:05 » |
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on 03/22/03 at 12:39:23, wonderful_nightmare wrote:| hmm i like it the way it is but why would this increase lag? why not make the background a file you can dl and have your client load it when you enter some area? like for desert make a sand bg and you just have to load it once untill you leave desert. |
| Have you thought of the lag this would create when you are rocketing through the map, whilst your windows tries to load 2384796598276 pictures all at once?
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'Madness you say! Do you fear me? Are you afraid of what I might do, of what I might say? What a fascinating reaction. Don't you find it somewhat encumbering?'
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Jurian
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Lillium inter spinas, The lilly among thorns

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Re: NightMist graphics
« Reply #9 on: 03/24/03 at 08:40:18 » |
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no dude my idea is that it just loads the pic once when you enter some area and then doesn't load again untill you enter an area with a new bg. couldn't jlh just put a flag on some squares where it sais load desert.bg and stuff? then it puts up that bg and doesn't load a new one till you reach a new flag?
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Crusher2
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 MENE, MENE, TEKEL, UPHARSIN
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Re: NightMist graphics
« Reply #10 on: 03/24/03 at 18:08:01 » |
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I wonder if you would complain of lag if there was a code put in like /togglebackground. You are taking time to load your backgrounds, the enemy chasing you has theirs turned off. While you thought you were loading your desert background, suddenly you see Boar's Tusk background loaded. It didn't take too long to load, you can live with the lag. But since your opponent has his backgrounds turned off, it would feel a lot more like you died with the lag.
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Phos Kai Dzoe
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Halor
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 Halor
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Re: NightMist graphics
« Reply #11 on: 03/24/03 at 18:59:54 » |
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That would be fairly hard. We don't have any really good graphic artists at the moment. So making entire backgrounds for different areas would be very time consuming and hard. If we found a few artists that were good then this may be a good idea. But until then I doubt it will happen.
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Jurian
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Lillium inter spinas, The lilly among thorns

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Re: NightMist graphics
« Reply #12 on: 03/24/03 at 19:12:41 » |
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on 03/24/03 at 18:08:01, Crusher2 wrote:I wonder if you would complain of lag if there was a code put in like /togglebackground. You are taking time to load your backgrounds, the enemy chasing you has theirs turned off. While you thought you were loading your desert background, suddenly you see Boar's Tusk background loaded. It didn't take too long to load, you can live with the lag. But since your opponent has his backgrounds turned off, it would feel a lot more like you died with the lag. |
| if there would be such a command and you don't turn it on your just an idiot or if you didn't use it on purpose you got to deal with the chance you have a little more lag for a sec
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I dream about how it's going to end, Approaching me quickly. Leaving a life of fear, I only want my mind to be clear.
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