Nightmist Online Forum - http://www.nightmist-online.co.uk
« Nightmist Online Forum - New clan rooms? »
Welcome, Guest. Please Login or Register.
01/02/26 at 10:08:32


Home Home Help Help Search Search Members Members Member Map Member Map Login Login Register Register


   Nightmist Online Forum
   Nightmist - Improving the game
   Suggestions
(Moderators: Stotic, JLH, Pandilex)
   New clan rooms?
« Previous topic | Next topic »
Pages: 1  Reply Reply Notify of replies Notify of replies Send Topic Send Topic Print Print
   Author  Topic: New clan rooms?  (Read 449 times)
Tender_Foot
Guest

Email

New clan rooms?
« on: 03/08/03 at 04:00:48 »
Quote Quote

I think the clan houses need a little face lift, maybe this could help out.
 
Bedroom: Bedrooms are deisgnated to 1 person, and is essentially a small vault. Each crit is allowed only 1 bedroom, and can only leave 20 items in the bedroom. Cost: 40k
(this keeps halberds, crystal rings, spider gaunts, ect. safe)
 
Stairs: Put on an empty square, this leads up without having to actually go up. when 2 are beside each other, in essence you would be on seconds lvl, and be able to bridge over top of the rest of the clan house without it actually connecting, making a realistic '2nd, 3rd, 4th' lvl. To explain even further. say you have one square, then north you have a stairway, when you go noth you dont have to go up, but you would be 1 square abovethe one south, if you have 1 north of that sqaure, you go north, and your 2 squares up from the first one, without having to go up or down, and allowing for halls and rooms to be underneath of the stairs. Cost: 15k
 
Throne Room: For those of us who would actually like to rule our own Kingdom, or own Castle, this could be made for 1 to be able to be put into a clan house (only 1). When in this square, you would be able to make people Knight Apprentices (leader) and knights (founder) and obviously the chairman would be the King. The way this could be done, is when in the room, you could use a command /apprentice *name* or /knight *name* and obviously /kingdom (where chairmans name would be changed to King). Cost: 75k
 
Praying Room: would essentially be the same as the Sauna, but instead heals of Poison, Hypnotize, hunger, thirst, revives mana and hp. But also your crit(s) would be stuck in deep prayer for a small ammount of time (5-10 seconds?). Cost: 30k
 
Master Bedroom/King's Bedroom: Same as Bedroom but for Chairman/King only. Allows 40 items. 75k
 
Dungeon (this one wont be put in obviously due to the fact it would be abused): When someone breaks the rules of the clan, the Chairman can /imprison *name* and throw the person into a prison cell for 10 minutes. leaving the clan would end this effect and transport the person to Boars Tusk Inn. Cost: 150k
 
Library: You can store and read books, maps, journals, ect in this area. Comes with 10 books, which are only found in clan libraries. Cost: 100k
 
Closet: You can store Armor in this vault like square. Holds 40 items and only 1 is alowed per clan house. Cost: 50k
 
Bathroom: No real use, maybe it can cleanse poisons. It would just be kinda fun to see these in the game. Cost: 10k
 
Formal Dining Room: a meeting room for rank leader+ and doubles as a kitchen. Cost 60k
 
Commands:
 
/Mumbleloc *password* ~~~ Used by Chairman only: locks a certain mumble so cant be changed by founders, and can be changed by Chairman. Cost: Free
 
/grid 58 and grid....78? (obviously could be abused) ~~~ A chariman only command: i forget the exact numbers, but it would be nice if Chairman could change the Blah Blah pages your from *(*), like in mine I would change it to Tranvert pages your from Daru Aven Castle (Marble Hallway). Cost: 10k per square, 1 time set.  
 
/Directionblock ~~~ Chairman only: When going in a direction, you could make it say something else, i.e. when going in my hallway south, i would put 'The marble wall is smooth and cold to the touch. Cost: Free
 
[dir] ~~~ founder+ : put before a word that is uppercase....hmmm, like when saying 'down the hallway' the down is green and D is uppercase, instead if you put [dir] infront it would make it so that it would be ignored as a direction. command ended by [/dir]. Cost: Free
 
/wall *direction*  ~~~ Chariman only: For those of us who hate it when rooms connect, and you dont want them to. i.e. if bathrrom was put in, you could have a kitchen next to it, without having a whoile sqaure inbetween them. A max of 3 can be put into 1 room. Cost: 5k per wall
 
/delete ~~~ Deletes whatever is in the square, walls, direction detail, the room (pub, saune, stairway), everything but the actual square. Cost: 20k
 
« Last Edit: 03/08/03 at 04:48:46 by King_Macros » IP Logged
MmMStewert
New Member

*



Get outta there Stewert thats just for looks!

   
View Profile

Gender: female
Re: New clan rooms?
« Reply #1 on: 03/08/03 at 04:03:20 »
Quote Quote

Cheesy good ideas Cheesy!
IP Logged
Lurch
Full Member
USA 
*****





    Diffrent_Lurch
View Profile

Gender: male
Re: New clan rooms?
« Reply #2 on: 03/08/03 at 04:32:21 »
Quote Quote

The stair seem a little much, but seeing how you can just right it in to the room i don't see why you would need them.
IP Logged
Tender_Foot
Guest

Email

Re: New clan rooms?
« Reply #3 on: 03/08/03 at 04:36:04 »
Quote Quote

because i dont want an area to be right above another square.
IP Logged
Stotic
Moderator
Nightmist Game Staff
Full Member
USA 
*****




We Can Rise

   
View Profile WWW

Gender: male
Re: New clan rooms?
« Reply #4 on: 03/08/03 at 06:11:06 »
Quote Quote

I looked at most of them.  They all just seem to be alterations of current rooms and/or just basically the same type of thing.  Most of those things on the list seem to be a type of vault.  If you want original rooms use your imagination and create it with text!
IP Logged

We'll douse ourselves in gasoline and hang our bodies from the lampposts.
Tender_Foot
Guest

Email

Re: New clan rooms?
« Reply #5 on: 03/08/03 at 07:11:44 »
Quote Quote

I actually do, i have staircases, a closet, and a little prayer corner. But it's a little rediculuos to *turn up the sauna* when your praying.
IP Logged
Rattlesnake
Full Member
USA 
*****



Miau

   
View Profile WWW

Gender: female
Re: New clan rooms?
« Reply #6 on: 03/08/03 at 07:37:21 »
Quote Quote

Heh I already have a dungeon in my clan house. Not really to punish people but to laugh at those who find their way down there then get stuck begging to get out.
IP Logged

Contact Sweet_Dream in game. Smiley
My Pictures
Tender_Foot
Guest

Email

Re: New clan rooms?
« Reply #7 on: 03/08/03 at 09:08:19 »
Quote Quote

Commands are unique, and adding 'bedrooms' makes it a 'house' since it is a clan house. also people wont bicker about their things not being protected.
IP Logged
Og
New Member

*



Laaaaaaaaaaaaa aaaaaaaaaate!!!

    maverickbigmike
View Profile WWW

Gender: male
Re: New clan rooms?
« Reply #8 on: 03/08/03 at 20:44:05 »
Quote Quote

i have never understood the vault problem.
 
this subject is very simple. if you do not have your own clan and have a founders vault.  roll a junk crit to hold items.
i mean c'mon now.  bedrooms in a clan house. do you know how many more squares would be created to do this.  i dont think taking 3 minutes to log on and switch items to a FREE crit is too much to ask over paying 40k just to store items.   Lips Sealed
IP Logged

Slow your roll homie, you gotta let things marinate!!!
Shocked
Og
New Member

*



Laaaaaaaaaaaaa aaaaaaaaaate!!!

    maverickbigmike
View Profile WWW

Gender: male
Re: New clan rooms?
« Reply #9 on: 03/08/03 at 20:47:59 »
Quote Quote

on 03/08/03 at 04:00:48, Tender_Foot wrote:
[dir] ~~~ founder+ : put before a word that is uppercase....hmmm, like when saying 'down the hallway' the down is green and D is uppercase, instead if you put [dir] infront it would make it so that it would be ignored as a direction. command ended by [/dir]. Cost: Free

 
also, there is already an easy way to keep this from happening.  
use the color commands, like so
 
...and <ff8080>up the hallway is the kitchen.
 
<ff8080> is the color of the regular blue nm description text.
 
ty *bow* Cool
IP Logged

Slow your roll homie, you gotta let things marinate!!!
Shocked
Angel_Of_The_Night
Full Member
Canada 
*****



It's a shame sugah.... it really is, but your next

   
View Profile Email

Gender: female
Re: New clan rooms?
« Reply #10 on: 03/08/03 at 21:28:18 »
Quote Quote

Actually I really like the idea of the bedroom and dungeons and such, I think it would make sense for people in the clan who would want their own room and such to keep items.  
 
Also I really really really approve of the chairman mumble. It would stop founders from getting into rooms by changing the mumbles then ripping you off of whatever you had inside there.
IP Logged

I don't care who you are... I'll kill you anyways.
Bishop
Full Member
USA 
*****




Draco Honoris - Fighting for Honor and Goodness

   
View Profile Email

Gender: male
Re: New clan rooms?
« Reply #11 on: 03/09/03 at 16:29:43 »
Quote Quote

on 03/08/03 at 04:00:48, Tender_Foot wrote:
I think the clan houses need a little face lift, maybe this could help out.
 
Dungeon (this one wont be put in obviously due to the fact it would be abused): When someone breaks the rules of the clan, the Chairman can /imprison *name* and throw the person into a prison cell for 10 minutes. leaving the clan would end this effect and transport the person to Boars Tusk Inn. Cost: 150k
 
Commands:
 
/Mumbleloc *password* ~~~ Used by Chairman only: locks a certain mumble so cant be changed by founders, and can be changed by Chairman. Cost: Free
 
/grid 58 and grid....78? (obviously could be abused) ~~~ A chariman only command: i forget the exact numbers, but it would be nice if Chairman could change the Blah Blah pages your from *(*), like in mine I would change it to Tranvert pages your from Daru Aven Castle (Marble Hallway). Cost: 10k per square, 1 time set.  
 
/wall *direction*  ~~~ Chariman only: For those of us who hate it when rooms connect, and you dont want them to. i.e. if bathrrom was put in, you could have a kitchen next to it, without having a whoile sqaure inbetween them. A max of 3 can be put into 1 room. Cost: 5k per wall

I agree with these ideas.  
I like the idea of being able to 'imprison' disruptive members - if members don't like it, /disband could send you to your local or something.
 
I really think we should be allowed to put in direction messages (/wall in the above examples). Something like "/direction w A wall blocks your passage." I don't believe there should be a charge for it, as it is just another option for the description. And creating a room in the direction that has a message should just remove the message (or some other way to easily remove them as houses are expanded).
IP Logged

"What you fear in the night in the day comes to call anyway."
Silverwizard
Full Member
Canada 
*****



The Great And Powerful Wizard

   
View Profile

Gender: male
Re: New clan rooms?
« Reply #12 on: 03/10/03 at 15:49:16 »
Quote Quote

* Silverwizard votes King_Macros for a sysop position (lol)
 
I like all the ideas but like Bishop I do not think it should cost money to make a wall.
IP Logged

The Silverwizard, The Great and powerful Wizard, And the Over Lord Of The Warroirs Of The Mist
Angel_Of_The_Night
Full Member
Canada 
*****



It's a shame sugah.... it really is, but your next

   
View Profile Email

Gender: female
Re: New clan rooms?
« Reply #13 on: 03/11/03 at 00:14:52 »
Quote Quote

I agree with Bishop but I dont' think you should have to pay for a wall.
But nother the less I agree with everything else
IP Logged

I don't care who you are... I'll kill you anyways.
Valentine
Full Member

*****




Welcome to  the  human race.

    hillarydavis2000
View Profile WWW Email

Gender: female
Re: New clan rooms?
« Reply #14 on: 03/11/03 at 00:24:25 »
Quote Quote

on 03/08/03 at 20:47:59, Og wrote:
also, there is already an easy way to keep this from happening.  
use the color commands, like so
 
...and <ff8080>up the hallway is the kitchen.
 
<ff8080> is the color of the regular blue nm description text.

Actually color commands don't work on changing the directions unless you put a hyphen in front of the direction such as:
...and -up the hallway is the kitchen.
 
Most of these rooms can (and are) accomplished with descriptions, however I'd like to see something that labels the grid as a room without actually buying a room. Because clan creatures can't be placed on grids that do not have a room designation, there should be a switch/setting that the staff member can change when adding a creature so you don't have to put in a worthless/redundant room.
 
Example: The DH clan house has a torture chamber. It is a torture chamber because that is what the description says it is. However, we would not be able to have a Lifeles Soldier put in for atmosphere because it is just a grid without a room. Why would we turn it into a kitchen/sauna/vault/pub/whatever (none of which would make sense in a torture chamber)? You shouldn't have to ruin the atmosphere in the process of trying to improve it...
IP Logged

"Nobody controls his own life, Ender. The best you can do is choose to be controlled by good people, by people who love you." Ender's Game
Some of us are more human than others.
Og
New Member

*



Laaaaaaaaaaaaa aaaaaaaaaate!!!

    maverickbigmike
View Profile WWW

Gender: male
Re: New clan rooms?
« Reply #15 on: 03/13/03 at 15:06:16 »
Quote Quote

on 03/11/03 at 00:24:25, Valentine wrote:

Actually color commands don't work on changing the directions unless you put a hyphen in front of the direction such as:
...and -up the hallway is the kitchen.

 
apparently youre only accustomed to doing things your way, i have not used the hypen so i wouldnt know if it worked, but i can tell you this, i wouldnt post something unless i had tryed it and yes the colors do work.  maybe the hyphen works as well but i dont appreciate you saying that colors dont.
IP Logged

Slow your roll homie, you gotta let things marinate!!!
Shocked
Pages: 1  Reply Reply Notify of replies Notify of replies Send Topic Send Topic Print Print

« Previous topic | Next topic »


Nightmist Online Forum » Powered by YaBB 1 Gold - SP 1.3.1!
YaBB © 2000-2003. All Rights Reserved.