Nightmist Online Forum - http://www.nightmist-online.co.uk
« Nightmist Online Forum - Pacifist Bug(s) »
Welcome, Guest. Please Login or Register.
12/17/25 at 19:47:43


Home Home Help Help Search Search Members Members Member Map Member Map Login Login Register Register


   Nightmist Online Forum
   Nightmist Online - Please read the terms of use before posting here
   Discussion Forum
(Moderators: Stotic, JLH, Judge Dredd, Pandilex)
   Pacifist Bug(s)
« Previous topic | Next topic »
Pages: 1 2 3  Reply Reply Notify of replies Notify of replies Send Topic Send Topic Print Print
   Author  Topic: Pacifist Bug(s)  (Read 979 times)
alone
Full Member

*****




My beautiful escape. Fall from pain. My suicide.

   
View Profile Email

Gender: male
Pacifist Bug(s)
« on: 07/17/03 at 18:00:45 »
Quote Quote

My friend asked me to post this, since there are no staff members currently on line (or they won't answer his yells) and he doesn't have a forum account. He is Tukwut ingame.
 
I have found two major flaws in the Pacifist system.  
 
Flaw one: They ignore having to kill monsters to pass. This means that they can go all the way through certain areas without having to kill a boss or whatnot and get the item with virtually no work at all. Prime example is Zanitos. They can go straight through!
 
Flaw two: Also involving ignoring killing monsters to pass. They can get out of certain traps with monsters in them, or squares they aren't meant to get out of. The monsters in these squares will then follow the Pacifists out and be able to roam freely through the realms. I saw the Vinewhip Troll running loos yesterday and Zephie had to come kill it. I saw it running loose again today, as well, due to a Pacifist dragging it out.
 
Please, fix these as soon as possible! Otherwise Pacifists will be used as tools of unfair play!
 
IP Logged

Mephistroth
Guest

Email

Re: Pacifist Bug(s)
« Reply #1 on: 07/17/03 at 18:04:16 »
Quote Quote

First one isn't a problem, how are they supposed to get past a monster without killing it? I thought the whole point of this class was to be able to survive on its own, how are they supposed to do that if they can't pass monsters?
IP Logged
Jurian
Full Member
Netherlands 
*****




Lillium inter spinas, The lilly among thorns

   
View Profile WWW Email

Gender: male
Re: Pacifist Bug(s)
« Reply #2 on: 07/17/03 at 18:06:15 »
Quote Quote

lol you know like going to dg you have to kill 5 or 6 demonics first before you can go there. why would a pacifist be able to pass them withouth having to kill them while other classes can only pass after they are killed?
IP Logged

I dream about how it's going to end,
Approaching me quickly.
Leaving a life of fear,
I only want my mind to be clear.
PureMourning
Full Member
Ethiopia 
*****





   
View Profile

Gender: male
Re: Pacifist Bug(s)
« Reply #3 on: 07/17/03 at 18:11:39 »
Quote Quote

Not sure if this was mentioned any where, after you use Recall it doesnt tell you that you have moved. Has this been fixed?
IP Logged
Jurian
Full Member
Netherlands 
*****




Lillium inter spinas, The lilly among thorns

   
View Profile WWW Email

Gender: male
Re: Pacifist Bug(s)
« Reply #4 on: 07/17/03 at 18:13:08 »
Quote Quote

showed me my deity took me somewhere
 
but for the first bug it's good as it is cuz otherwise pacifists would for example never be able to reach desert and some other areas.
 
second bug i talkied to jlh he said:
 
JLH:
the vinewhip troll has a 40% chance to follow, it should be 0
 
so guess he'll fix that soon too Cheesy
IP Logged

I dream about how it's going to end,
Approaching me quickly.
Leaving a life of fear,
I only want my mind to be clear.
JLH
Game Creator / Administrator
United_Kingdom 
*****





   
View Profile WWW Email

Gender: male
Re: Pacifist Bug(s)
« Reply #5 on: 07/17/03 at 18:13:23 »
Quote Quote

it says "You chant to your deity and are recalled away!"
IP Logged

Anything i post on here is subject to change at any time without notification to the board.
Mephistroth
Guest

Email

Re: Pacifist Bug(s)
« Reply #6 on: 07/17/03 at 18:39:13 »
Quote Quote

on 07/17/03 at 18:06:15, Jurian wrote:
lol you know like going to dg you have to kill 5 or 6 demonics first before you can go there. why would a pacifist be able to pass them withouth having to kill them while other classes can only pass after they are killed?

 
That's pretty much the only area they can get through.. How the hell would a pacifist kill a granite beast? It wouldnt.. therefore there needs to be some way for them to pass.
IP Logged
Jurian
Full Member
Netherlands 
*****




Lillium inter spinas, The lilly among thorns

   
View Profile WWW Email

Gender: male
Re: Pacifist Bug(s)
« Reply #7 on: 07/17/03 at 19:30:19 »
Quote Quote

read my second post and the other was an example of a place where you have to kill monsters to get past Cheesy
IP Logged

I dream about how it's going to end,
Approaching me quickly.
Leaving a life of fear,
I only want my mind to be clear.
Mephistroth
Guest

Email

Re: Pacifist Bug(s)
« Reply #8 on: 07/17/03 at 19:35:53 »
Quote Quote

Pacifists can also walk through the demonics, kinda cool Grin
IP Logged
Trevayne
Full Member

*****



Keeper of the Dead

   
View Profile

Gender: male
Re: Pacifist Bug(s)
« Reply #9 on: 07/17/03 at 23:17:33 »
Quote Quote

While my pacifist can still walk past Zanitos, I get stopped by Mutant Maggots in the sewer drain.  Is this intentional?
IP Logged

In Game: Aeryn, Bernard, Trevayne, ...
Bean
Full Member
Canada 
*****




I can be your angel, I can be your saviour

   
View Profile

Re: Pacifist Bug(s)
« Reply #10 on: 07/17/03 at 23:18:56 »
Quote Quote

for releasing the tortured essence of the Skeleton, your Deity grants you 0 hp.
 
Has happened 10-20 times when i was killin monsters... and I DIDNT have full mana.
IP Logged

Chars: Bean, Kulidian, Elka, Elerabin *All four currently being leveled*
JLH
Game Creator / Administrator
United_Kingdom 
*****





   
View Profile WWW Email

Gender: male
Re: Pacifist Bug(s)
« Reply #11 on: 07/17/03 at 23:24:03 »
Quote Quote

you mean hp?
IP Logged

Anything i post on here is subject to change at any time without notification to the board.
Trevayne
Full Member

*****



Keeper of the Dead

   
View Profile

Gender: male
Re: Pacifist Bug(s)
« Reply #12 on: 07/17/03 at 23:38:34 »
Quote Quote

on 07/17/03 at 23:18:56, Bean wrote:
for releasing the tortured essence of the Skeleton, your Deity grants you 0 hp.
 
Has happened 10-20 times when i was killin monsters... and I DIDNT have full mana.

 
I have also seen this happen.  It occurs when I have full hp but do not have full mana.  I'm guessing that the code that provides the bonus first randomly determines whether HP or MP will be restored, selects a random amount of HP/MP to restore, and then checks against the character's maximum HP/MP.  Perhaps the code could be altered to always restore mana when the pacifist has full HP and vice-versa.
IP Logged

In Game: Aeryn, Bernard, Trevayne, ...
Bean
Full Member
Canada 
*****




I can be your angel, I can be your saviour

   
View Profile

Re: Pacifist Bug(s)
« Reply #13 on: 07/18/03 at 00:13:09 »
Quote Quote

Right I meant hp... lol.
 
But yes i just had it occur where I had full hp but not full mana and it insists on giving me hp.... Shouldnt your diety know what you need?
IP Logged

Chars: Bean, Kulidian, Elka, Elerabin *All four currently being leveled*
Jaded_Soul
New Member
USA 
*




A soul once pure...now turned jaded..

  jaded_soul_at_31  
View Profile

Gender: female
Re: Pacifist Bug(s)
« Reply #14 on: 07/18/03 at 00:33:22 »
Quote Quote

Don`t know if it is a bug, but I have over 12 hours game time and haven`t been hungry yet.
IP Logged

Main alts are: Talyn,Mombette,Marissa,et al....
Sausage
Guest

Email

Re: Pacifist Bug(s)
« Reply #15 on: 07/18/03 at 00:34:57 »
Quote Quote

You've prolly leveled up though. I think they changed it so when you level up you also refresh yourself.
IP Logged
Jaded_Soul
New Member
USA 
*




A soul once pure...now turned jaded..

  jaded_soul_at_31  
View Profile

Gender: female
Re: Pacifist Bug(s)
« Reply #16 on: 07/18/03 at 00:45:55 »
Quote Quote

on 07/18/03 at 00:34:57, Sausage wrote:
You've prolly leveled up though. I think they changed it so when you level up you also refresh yourself.

 
My last level up was many hours ago. Kinda strange I thought.
IP Logged

Main alts are: Talyn,Mombette,Marissa,et al....
Sausage
Guest

Email

Re: Pacifist Bug(s)
« Reply #17 on: 07/18/03 at 00:49:57 »
Quote Quote

Hmmm, I dunno then. I seem to be getting hungry and thirsty though.. (Not that it's a problem.)
IP Logged
PureMourning
Full Member
Ethiopia 
*****





   
View Profile

Gender: male
Re: Pacifist Bug(s)
« Reply #18 on: 07/18/03 at 01:40:25 »
Quote Quote

I meant, my local was Boars Tusk, and I used Recall and It didnt say I was in Boars Tusk, I had to hit "enter".
IP Logged
Sausage
Guest

Email

Re: Pacifist Bug(s)
« Reply #19 on: 07/18/03 at 01:43:12 »
Quote Quote

It does that for me too... Not a biggie the way I see it. But it would make sense for it to appear.
IP Logged
Pages: 1 2 3  Reply Reply Notify of replies Notify of replies Send Topic Send Topic Print Print

« Previous topic | Next topic »


Nightmist Online Forum » Powered by YaBB 1 Gold - SP 1.3.1!
YaBB © 2000-2003. All Rights Reserved.