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   Author  Topic: Unlocked Devestate  (Read 823 times)
Doublement
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Unlocked Devestate
« on: 07/06/03 at 07:41:49 »
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Umm..pandi said it was altered, but his post is locked...did it get altered to do less damage..cost more mana..more/less fizzles...what happend to it? (i know only Milagros has it, but i figured maybe pandilex might share, or cupcake might enlighten us)
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Re: Unlocked Devestate
« Reply #1 on: 07/06/03 at 08:48:11 »
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the damage it deals has been reduced. Before i could hit a lvl 30 character with 18 wisdom for mid to high 70s, now the same character i can only hit for mid to high 60's. The mana cost is still the same(25), however i have asked panilex to look into reducing the cost. It still fizzles and is resisted just the same...way to freaking much.
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Re: Unlocked Devestate
« Reply #2 on: 07/06/03 at 11:41:03 »
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Nah thats about right, just because you want to be more powerful you want it changed again.  
 
Seems fair as it is.
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Re: Unlocked Devestate
« Reply #3 on: 07/06/03 at 12:12:20 »
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i can beam for 60's so why have devestate cost more and do about the same damage?
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Re: Unlocked Devestate
« Reply #4 on: 07/06/03 at 12:39:14 »
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Milagros raised his hand out, creating a devastating blast, injuring you for 65 points of damage.
Milagros tried to cast Devastate on you, but you resisted.
Milagros raised his hand out, creating a devastating blast, injuring you for 66 points of damage.
Milagros tried to cast Devastate on you, but you resisted.
Milagros raised his hand out, creating a devastating blast, injuring you for 31 points of damage.
 
he attacked me and couldnt kill me!but tyhen i ran cuz im a cleric and he got me when i was leaving barriacks
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Re: Unlocked Devestate
« Reply #5 on: 07/06/03 at 14:42:17 »
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good now learn how to spell  Roll Eyes
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Re: Unlocked Devestate
« Reply #6 on: 07/07/03 at 12:52:42 »
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Milagros pwns you...still i think mana should be reduced to say...15 or 20 even
 
lol@rappy_ninja
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Re: Unlocked Devestate
« Reply #7 on: 07/08/03 at 09:58:43 »
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this was today  
Milagros raised his hand out, creating a devastating blast, injuring you for 63 points of damage.
Milagros tried to cast Devastate on you, but you resisted.
Milagros tried to cast Devastate on you, but you resisted.
Milagros raised his hand out, creating a devastating blast, injuring you for 31 points of damage.
Milagros tried to cast Devastate on you, but you resisted.
 
err i think its needs some work that cost him 125 mana(i think)
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Re: Unlocked Devestate
« Reply #8 on: 07/08/03 at 11:32:55 »
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this was on my zerker with 14 wis Cheesy
 
Milagros raised his hand out, creating a devastating blast, injuring you for 71 points of damage.
Milagros raised his hand out, creating a devastating blast, injuring you for 70 points of damage.
Milagros raised his hand out, creating a devastating blast, injuring you for 36 points of damage.
Milagros raised his hand out, creating a devastating blast, injuring you for 71 points of damage.
Milagros raised his hand out, creating a devastating blast, injuring you for 73 points of damage.
 
i survived Cheesy
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Re: Unlocked Devestate
« Reply #9 on: 07/08/03 at 11:55:00 »
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devastate is complete nuts! It seems to me that it was reduced even more....tested it against several classes/races tonight and it only does 10 more than beam for 8 more mana...i was being resisted by dwarfs 4 out of 5 times on average 3-4 times throughout a duel. Although the fizzle rate seems to have been lowered to me, the resistance has been drastically raised. I could almost never get a full 5 rounds without it being resisted at least once, normally twice. Anyone interested in buying milagros let me know...not worth nuts. Glory days are over.
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Re: Unlocked Devestate
« Reply #10 on: 07/08/03 at 16:40:19 »
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One entry found for devastate.
1 : to bring to ruin or desolation by violent action
2 : to reduce to chaos, disorder, or helplessness
 
 
Devastate is supposed to be a very powerful spell, thus the name. It is meant to be a devastating force. It is supposed to do just what it's name says. Otherwise why not just name it "Slightly Better Than Beam". I also believe the mana cost is WAY too high now for what little damage it does. The high mana cost was offset by the damage it did. Now it seems a worthless spell for the cost in mana. I REALLY hope the damage gets raised back up.  Maybe then, mages will be feared again, as the were when I first started. Now you rarely see one.
 
I remember when I had a fighter with 8 wis and would get hit by Devastate. No resists there *lol* and each Devastate would hit for well over 100. That, my friends, is fear.
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Re: Unlocked Devestate
« Reply #11 on: 07/08/03 at 17:02:21 »
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Well from what i hear devestate is going to be open to other people "soonish" which is prolly why the damage was taken down, I mean do you really want to be going around then hit by a party of 4 invis mages that all have devestate and hit for 80+...i think not....so one of 2 things need to happen...either lower the mana cost and keep the dmg the way it is or raise the dmg alittle more....
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Re: Unlocked Devestate
« Reply #12 on: 07/08/03 at 17:20:13 »
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on 07/08/03 at 16:40:19, Sera wrote:
[b][i]That, my friends, is fear.

 
Or stupidity for having 8 wisdom, either way.
 
Devestate should not be as good as it was if its being made public. Seems 10 more damage than beam would be ok, but maybe the mana cost needs lowering slightly more.
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Re: Unlocked Devestate
« Reply #13 on: 07/08/03 at 17:43:13 »
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on 07/08/03 at 17:20:13, Harath wrote:

 
Or stupidity for having 8 wisdom, either way.

 
I do not attack you for things you say on here. Nor do I laugh at you. I didn't ask for your opinon on the crit, so kindly keep it to yourself.  I was given that crit when I started playing NM and didn't know any better. Btw, I got that crit to arch and sold her. She still exists in game with a new name.
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Re: Unlocked Devestate
« Reply #14 on: 07/08/03 at 18:00:17 »
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on 07/08/03 at 17:20:13, Harath wrote:
Devestate should not be as good as it was if its being made public. Seems 10 more damage than beam would be ok, but maybe the mana cost needs lowering slightly more.

 
Which is why i suggested that one of 2 things need to be done....
 
And topic is slowly moving off.....the topic....no pregnant doging about other peoples nuts eh?
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Re: Unlocked Devestate
« Reply #15 on: 07/08/03 at 18:00:41 »
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Rofl, he was just joking, gee lighten up  Grin
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Doublement
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Re: Unlocked Devestate
« Reply #16 on: 07/09/03 at 23:38:00 »
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I get the point the devestate should be...well...devestating, but mages when i first started seemed way over powered, and with aop and beam they can own any fighting class..even parties of 3 or so of them.  If they've got devestate and its mana cost is lowered and damage is doing 90s or so then the mages will be way too strong...i mean..come on...being able to make themselves get minimal damage from physical attacks...like..maxing out at 20-30, then giving them attacks that hit for 90, and having the mana cost low..does that make sense?  I agree that with 1 mage having it..that is kind of alright..but if all mages were running around with it...hmm..i guess i'd get a couple of mages?  but as it is right now a mage can be very strong..but would be difficult to use in a party..cause you need to pay attention to them comming un-invis and aop running out...but they're still very useful...just that they arent as feared as a party of 3 thieves and a druid anymore...but should they really be? cause 4 crits ought to be feared more than 1 crit...
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Re: Unlocked Devestate
« Reply #17 on: 07/10/03 at 02:14:41 »
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I think Devastate should be more powerful and rare. It shouldn't be open to everyone.
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Re: Unlocked Devestate
« Reply #18 on: 07/10/03 at 04:03:06 »
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Make it drop off of pandilex's pet  Roll Eyes
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Re: Unlocked Devestate
« Reply #19 on: 07/10/03 at 05:38:09 »
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bean, you bring up a good point. I agree others should be able to get devastate, but not as a boss drop. Perhaps a monthly quest such as when inquisitors ring was given out, somethin that wont release it into the game so quickly, but yet over time allows more players to get it.
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