Nightmist Online Forum - http://www.nightmist-online.co.uk
ォ Nightmist Online Forum - The Starcraft "Nightmist" Map! サ
Welcome, Guest. Please Login or Register.
12/18/25 at 18:06:42


Home Home Help Help Search Search Members Members Member Map Member Map Login Login Register Register


   Nightmist Online Forum
   Nightmist Online - Please read the terms of use before posting here
   Discussion Forum
(Moderators: Stotic, JLH, Judge Dredd, Pandilex)
   The Starcraft "Nightmist" Map!
« Previous topic | Next topic »
Pages: 1  Reply Reply Notify of replies Notify of replies Send Topic Send Topic Print Print
   Author  Topic: The Starcraft "Nightmist" Map!  (Read 546 times)
Shadic
Full Member
USA 
*****




Go Link!

   
View Profile Email

Gender: male
The Starcraft "Nightmist" Map!
« on: 05/01/03 at 05:41:30 »
Quote Quote

First of all. I got this approved from JLH, so no bugging me about it. If you want to bug me, run into a wall, I hate people I don't know running into walls.
 
Anyways, I've played Nightmist, on and off, since well, Old Nightmist. Anyways..... I got this approved, and am wondering if I could get some advice about the Starcraft Map thing, or just Nightmist's map in general.
 
Thanks!
IP Logged

www.Linkandfriends.com <--Good comics!
Pandilex
Game Creator / Administrator
England 
*****




Maneki Neko! (まねきねこ)

   
View Profile WWW Email

Gender: male
Re: The Starcraft "Nightmist" Map!
« Reply #1 on: 05/01/03 at 10:16:24 »
Quote Quote

And how on earth would this work?
IP Logged

Every good writer has much idiom. --Landor

'If your dumb enough to share, we're not dumb enough to care' -Deval
Jurian
Full Member
Netherlands 
*****




Lillium inter spinas, The lilly among thorns

   
View Profile WWW Email

Gender: male
Re: The Starcraft "Nightmist" Map!
« Reply #2 on: 05/01/03 at 11:01:18 »
Quote Quote

huh? what you talking about? you want to make a map that resembles nightmist on starcraft? or what?
IP Logged

I dream about how it's going to end,
Approaching me quickly.
Leaving a life of fear,
I only want my mind to be clear.
newb
Full Member

*****



Throw your life away for justice.

   
View Profile Email

Gender: male
Re: The Starcraft "Nightmist" Map!
« Reply #3 on: 05/01/03 at 19:24:24 »
Quote Quote

I think he means a Nightmist map for Starcraft.
IP Logged

heh
PureMourning
Full Member
Ethiopia 
*****





   
View Profile

Gender: male
Re: The Starcraft "Nightmist" Map!
« Reply #4 on: 05/01/03 at 22:00:36 »
Quote Quote

I still don't understand it at all... Stracraft, the game, wha!?
IP Logged
Rappy_Ninja
Full Member

*****





   
View Profile

Gender: male
Re: The Starcraft "Nightmist" Map!
« Reply #5 on: 05/01/03 at 22:30:55 »
Quote Quote

I get what he means Roll Eyes he is trying to say that he wants to make a nightmist map in starcraft's map editer RPG style (you would get what I am saying if you played a ff3 rpg map or any other map like it) only prob is how long and how many triggers it would take Shocked I could try to help Undecided not sure how you would do the levels (maybe by every so many kills you get 1 $ and you can upgrade your skills/armor/weapon just a thought Smiley )
IP Logged
Bean
Full Member
Canada 
*****




I can be your angel, I can be your saviour

   
View Profile

Re: The Starcraft "Nightmist" Map!
« Reply #6 on: 05/02/03 at 01:12:18 »
Quote Quote

Its called a use map setting map.
 
You can name the units different things like for example make zerglings berserkers, and marines could be rangers, Clerics would of course be medics.  And so on like that.
 
Then you set the triggers in the map, Like when you have so much exp you go to a certain area on the map and it will advance you to the next level *Id guess one unit for every ten levels*
 
How I would do the levels is from 1-10 you get say 1-2 mins per level, Then at ten you also get an additional new unit replacing the old one. And so on at 20 and 30.
 
You could do Items just like the Diablo 2 advanced maps. Like if you buy leather armor, Your character becomes invincible and the unit *For example leather armor=probe* Would appear near your guy and follow him around *Would have to set a trigger so that if he gets so far away he is teleported back to the hero* When the unit is killed you become mortal again and can be killed. And for weapons just make air units as weapons, and have them follow the hero around in the same fashion as armor, The weapons of course would attack any units near, as well they would be invincible.
 
Spells could be done almost exactly like ANY other RPG map in the game, Just download a few and pick them apart to see how its done.
 
THAT is how you would make a nightmist type map. Although You would have to make an end to it somewhere.  Undecided
 
People tend to hate starcraft maps that dont end  Wink
IP Logged

Chars: Bean, Kulidian, Elka, Elerabin *All four currently being leveled*
Bean
Full Member
Canada 
*****




I can be your angel, I can be your saviour

   
View Profile

Re: The Starcraft "Nightmist" Map!
« Reply #7 on: 05/02/03 at 01:14:30 »
Quote Quote

Surprising none of you would know that.
 
Lol, Well at least now you know.
IP Logged

Chars: Bean, Kulidian, Elka, Elerabin *All four currently being leveled*
Rappy_Ninja
Full Member

*****





   
View Profile

Gender: male
Re: The Starcraft "Nightmist" Map!
« Reply #8 on: 05/02/03 at 02:49:49 »
Quote Quote

on 05/02/03 at 01:14:30, Bean wrote:
Surprising none of you would know that.
 
Lol, Well at least now you know.

 
I have played the game for like 4/5 years I think I have made some good maps Cheesy
IP Logged
Shadic
Full Member
USA 
*****




Go Link!

   
View Profile Email

Gender: male
Re: The Starcraft "Nightmist" Map!
« Reply #9 on: 05/02/03 at 03:50:48 »
Quote Quote

Yeah, I'm doing levels by you get minerals to upgrade.
 
I'm doing in on Normal Starcraft, not Expansion.
 
*Laughs at Pandilex* Mods Silly.
 
Hmm... Stats... I'll give you guys my first level stats.
 
  Ranger= Ghost.   Paladin=Firebat.
HP: 20      25
Attack: 5       8
Armor:  1       2
Spells: (None)
 
 Mage=Templar   Fighter= Zealot
HP: 15    27
Attack: 0 (Spells)    10
Arm:    0      2
Spells: (Still being worked out for Mage)
 
 Berserker:SCV(lol)    Thief: Probe
HP: 30      17
Attack: 12      6
Armor:  3   1
Spells: None.
 
Cleric= Archon    Druid= Drone
HP: 17    20
Attack: 6     5
Armor:  1     2
Spells: Cleric slowly recovers.
 
Hmm... What should I improve or change? The Ranger is a little powerful, but oh well...
IP Logged

www.Linkandfriends.com <--Good comics!
Bean
Full Member
Canada 
*****




I can be your angel, I can be your saviour

   
View Profile

Re: The Starcraft "Nightmist" Map!
« Reply #10 on: 05/02/03 at 05:28:02 »
Quote Quote

Oh dear god... make it on expansion...
 
You'll ruin the whole thing if you make it on the original...
 
Zerks should be archons, clerics should be medics
Druids should be infested kerrigans
Thiefs should be dark templars
 
 Roll Eyes
 
Youll ruin it all if its made on original... Sad  Cry
IP Logged

Chars: Bean, Kulidian, Elka, Elerabin *All four currently being leveled*
Jurian
Full Member
Netherlands 
*****




Lillium inter spinas, The lilly among thorns

   
View Profile WWW Email

Gender: male
Re: The Starcraft "Nightmist" Map!
« Reply #11 on: 05/02/03 at 11:48:26 »
Quote Quote

just want to add one thing Cheesy well maybe two Cheesy
 
how the hell are you ever gonna pull this off? it's a nutsload of work if you ask me Cheesy
 
second Cheesy
 
pallies should be dark templars :d
IP Logged

I dream about how it's going to end,
Approaching me quickly.
Leaving a life of fear,
I only want my mind to be clear.
Bean
Full Member
Canada 
*****




I can be your angel, I can be your saviour

   
View Profile

Re: The Starcraft "Nightmist" Map!
« Reply #12 on: 05/02/03 at 23:10:54 »
Quote Quote

LMAO! PALLYS AS DARK TEMPLARS.
 
Oh and someone made an everquest map a while ago, and people have made D&D maps.  
 
Its not hard, Its simply tedious. The end result is very enjoyable though
IP Logged

Chars: Bean, Kulidian, Elka, Elerabin *All four currently being leveled*
Bean
Full Member
Canada 
*****




I can be your angel, I can be your saviour

   
View Profile

Re: The Starcraft "Nightmist" Map!
« Reply #13 on: 05/02/03 at 23:12:54 »
Quote Quote

For any who DONT know what a dark templar is here is a brief descrition kinda.
 
It is a unit that is permenantly invisible from the time it is created. It uses a blade about.... 2 feet long to attack things. Its got high damage, little health, little shields and it has little health as well.
 
Who thinks that better suits a thief?
IP Logged

Chars: Bean, Kulidian, Elka, Elerabin *All four currently being leveled*
newb
Full Member

*****



Throw your life away for justice.

   
View Profile Email

Gender: male
Re: The Starcraft "Nightmist" Map!
« Reply #14 on: 05/02/03 at 23:19:47 »
Quote Quote

Berserkers shouldn't have any armor, just like Nightmist.
 
As for lvl ups, armor, attack, hp and mp could be added where applicable. The whole items/weapons as other units thing sounds kinda ridiculous.
IP Logged

heh
Shadic
Full Member
USA 
*****




Go Link!

   
View Profile Email

Gender: male
Re: The Starcraft "Nightmist" Map!
« Reply #15 on: 05/03/03 at 01:47:17 »
Quote Quote

Eh? The Berserker got no armor?
 
Ah, well, I'll add that in... As I haven't played 'em yet...
 
But I no have expac... If I had it I would build it on that....  Sad
 
I guess I'll just have to buy Brood War.... *Sigh* Undecided
IP Logged

www.Linkandfriends.com <--Good comics!
Stotic
Moderator
Nightmist Game Staff
Full Member
USA 
*****




We Can Rise

   
View Profile WWW

Gender: male
Re: The Starcraft "Nightmist" Map!
« Reply #16 on: 05/03/03 at 05:06:12 »
Quote Quote

It costs like $5.
IP Logged

We'll douse ourselves in gasoline and hang our bodies from the lampposts.
Bean
Full Member
Canada 
*****




I can be your angel, I can be your saviour

   
View Profile

Re: The Starcraft "Nightmist" Map!
« Reply #17 on: 05/03/03 at 06:07:35 »
Quote Quote

Yeah, starcraft is a golden oldie.
 
Its gone way past its projected prime, And its still goin strong.
IP Logged

Chars: Bean, Kulidian, Elka, Elerabin *All four currently being leveled*
Rappy_Ninja
Full Member

*****





   
View Profile

Gender: male
Re: The Starcraft "Nightmist" Map!
« Reply #18 on: 05/03/03 at 16:06:21 »
Quote Quote

always make the ghost do alot of damage as they never do full damage  Undecided
 
like if dam is 9999 they will do about 4000 it gets cut in half  Shocked
 
+ they attack slow so make them do more then other classes  Roll Eyes
IP Logged
Bean
Full Member
Canada 
*****




I can be your angel, I can be your saviour

   
View Profile

Re: The Starcraft "Nightmist" Map!
« Reply #19 on: 05/03/03 at 22:32:47 »
Quote Quote

They only do partial damage to Heavy armor so units like
 
Tank
Goliath
Wraith
 
Pretty much any mechanical unit, which makes up like 3/4 of nightmist units.
 
Lol and they only do 1/4 damage to heavy armor... which is a mega bummer
IP Logged

Chars: Bean, Kulidian, Elka, Elerabin *All four currently being leveled*
Pages: 1  Reply Reply Notify of replies Notify of replies Send Topic Send Topic Print Print

« Previous topic | Next topic »


Nightmist Online Forum » Powered by YaBB 1 Gold - SP 1.3.1!
YaBB ゥ 2000-2003. All Rights Reserved.